Removal: Difference between revisions

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'''Removal''' is a spell or ability that is used to remove [[permanent]]s from play permanently, either by putting the permanent in the [[graveyard]] or by [[Exile|exiling]] it, or any other place that the creature cannot return from. Removal is the most common type of [[answer]] to permanents other than the [[blocking]] of [[attack]]ing creatures.
'''Removal''' is a spell or ability that is used to remove [[permanent]]s or spells from play permanently, either by putting the permanent in the [[graveyard]] or by [[Exile|exiling]] it, or any other place that the creature cannot return from. Removal is the most common type of [[answer]] to permanents other than the [[blocking]] of [[attack]]ing creatures.


Commonly removal means one of six effects:<ref>{{DailyRef|making-magic/shaman-you-2008-03-24|Shaman You|[[Mark Rosewater]]|March 24, 2008}}</ref>
Commonly removal means one of six effects:<ref>{{DailyRef|making-magic/shaman-you-2008-03-24|Shaman You|[[Mark Rosewater]]|March 24, 2008}}</ref>

Revision as of 03:16, 6 April 2023

Removal is a spell or ability that is used to remove permanents or spells from play permanently, either by putting the permanent in the graveyard or by exiling it, or any other place that the creature cannot return from. Removal is the most common type of answer to permanents other than the blocking of attacking creatures.

Commonly removal means one of six effects:[1]

In Limited formats, "removal" tends to have a looser definition, as creatures abilities are typically not as significant in comparison to being a good size for combat. In addition to the aforementioned effects, there are some further types which are Aura-based:

References

  1. Mark Rosewater (March 24, 2008). "Shaman You". magicthegathering.com. Wizards of the Coast.
  2. Devin Low (July 11, 2008). "How to Kill What Can't Die". magicthegathering.com. Wizards of the Coast.