Cantrip: Difference between revisions

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==Slowtrips==
==Slowtrips==
Cantrips were introduced in [[Ice Age]], where the effect read "Draw a card at the beginning of next turn's [[upkeep]]." Starting with [[Weatherlight]], this has been shortened to "Draw a card." The Ice Age cantrips are also referred to as "'''slowtrips'''" because they are slower then drawing a card immediately.
Cantrips were introduced in ''[[Ice Age]]'', where the effect read "Draw a card at the beginning of next turn's [[upkeep]]." Starting with ''[[Weatherlight]]'', this has been shortened to "Draw a card." The ''Ice Age'' cantrips are also referred to as "'''slowtrips'''" because they are slower then drawing a card immediately.


{{Stub}}[[Category:Magic slang]][[Category: Magic rules]]
{{Stub}}[[Category:Magic slang]][[Category: Magic rules]]

Revision as of 00:48, 6 January 2009

A cantrip is a spell, usually with a low casting cost, that draws a card in addition to its other effects and can therefore be said to replace itself. Cantrips are included in decks for varying reasons. A cantrip can effectively "thin" a deck, so more useful cards can be drawn faster, while at the same time not losing card advantage. It can also inexpensively increase the amount of spells played in a turn, which is a key factor in some decks. Some cantrips have additional effects, which can serve as an answer to an obstacle in play.

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Slowtrips

Cantrips were introduced in Ice Age, where the effect read "Draw a card at the beginning of next turn's upkeep." Starting with Weatherlight, this has been shortened to "Draw a card." The Ice Age cantrips are also referred to as "slowtrips" because they are slower then drawing a card immediately.