Minigame card: Difference between revisions
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* '''Foraging Squirrels''' {{-}} A grid-based strategy game about collecting food (face-up cards). | * '''Foraging Squirrels''' {{-}} A grid-based strategy game about collecting food (face-up cards). | ||
* '''Into the Story: Horror Edition''' {{-}} Tell the best horror story you can, using the cards in your booster as inspiration. | * '''Into the Story: Horror Edition''' {{-}} Tell the best horror story you can, using the cards in your booster as inspiration. | ||
* '''Look at Us, We're R&D''' {{-}} Design and illustrate a unique Magic card. | |||
* '''Magic & Minions''' {{-}} A role-playing minigame with simplified ''[[wikipedia:Dungeons & Dragons|Dungeons & Dragons]]'' mechanics. One player is the DM, whose cards are used to set a series of six encounters. The other three players are adventurers, whose cards represent role-playing actions. | * '''Magic & Minions''' {{-}} A role-playing minigame with simplified ''[[wikipedia:Dungeons & Dragons|Dungeons & Dragons]]'' mechanics. One player is the DM, whose cards are used to set a series of six encounters. The other three players are adventurers, whose cards represent role-playing actions. | ||
* '''Mishra's Manufactory''' {{-}} Build an "invention" from other cards down the conveyor belt. | * '''Mishra's Manufactory''' {{-}} Build an "invention" from other cards down the conveyor belt. | ||
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* '''Roll for Initiative!''' {{-}} A simple card game where players use their cards to manipulate each others' starting d20 rolls and finish with the highest total initiative. | * '''Roll for Initiative!''' {{-}} A simple card game where players use their cards to manipulate each others' starting d20 rolls and finish with the highest total initiative. | ||
* '''Strictly Better''' {{-}} A group party game where you match cards to a list of traits. | * '''Strictly Better''' {{-}} A group party game where you match cards to a list of traits. | ||
* '''Telepathic Transmission''' {{-}} Order your cards, but without communication. | |||
* '''Totally Lost in Translation''' {{-}} Ask questions and learn the mystery card. | * '''Totally Lost in Translation''' {{-}} Ask questions and learn the mystery card. | ||
* '''Urza's Blueprints''' {{-}} Race to assemble the [[Urzatron]]. | * '''Urza's Blueprints''' {{-}} Race to assemble the [[Urzatron]]. | ||
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!SNC | !SNC | ||
!CLB | !CLB | ||
!DMU | |||
!BRO | |||
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|Base Race | |Base Race | ||
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|- | |||
Look at Us, We're R&D | |||
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|- | |- | ||
|Magic & Minions | |Magic & Minions | ||
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{{cell|cross}} | {{cell|cross}} | ||
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{{cell|tick|2}} | {{cell|tick|2}} | ||
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|Mini-Master | |Mini-Master | ||
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{{cell|cross}} | {{cell|cross}} | ||
{{cell|tick|1}} | {{cell|tick|1}} | ||
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|Mishra's Manufactory | |Mishra's Manufactory | ||
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{{cell|cross}} | {{cell|cross}} | ||
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|Monster of the Week | |Monster of the Week | ||
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|Roil Royale | |Roil Royale | ||
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|Strictly Better | |Strictly Better | ||
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Telepathic Transmission | |||
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|Vampire Wedding Planner | |Vampire Wedding Planner | ||
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Revision as of 12:44, 24 February 2023
- Not to be confused with Subgame.
Magic minigames were introduced in the Set Boosters of Zendikar Rising.[1] Minigames are alternative ways to use the cards of a booster pack for a small and lighthearted activity of amusement and fun.
Description
The rules of the minigame fit on one double-sided card. Minigame cards appear in the marketing card spot of 5% of the Set Boosters. Zendikar Rising featured five different minigames. Additional games appeared in the Set Boosters for Kaldheim, Strixhaven: School of Mages, Modern Horizons 2, and Adventures in the Forgotten Realms.
The minigames were created by Annie Sardelis.[2]
Variants
- Base Race — A grid-based strategy game where you take turns moving cards to uncover the location of your opponent's face-down land.
- Booster Blitz — Best your opponents in a series of fast Magic games using only the cards in a single pack.
- Booster Sleuth — A deduction game where you try to figure out four key facts about a secret card using just the other cards in the pack as clues.
- Careful Study — Memorization and question game about a card your team chooses (I.E., artist, collector number, P/T)
- Cyber Simulacrum — Deduce the identity of your cards using only images from the internet.
- Day vs. Night — Become a defender of the day or a monster of the night in rock-paper-scissors-style.
- Demon's Due — As a member of a New Capenna crime family, you make a name for yourself by showing off your ill-gotten profits. But keep in mind—the most valuable trinkets go directly into the mob boss's pockets.
- Dominarioes — Connect all cards in the most condensed way possible.
- Foraging Squirrels — A grid-based strategy game about collecting food (face-up cards).
- Into the Story: Horror Edition — Tell the best horror story you can, using the cards in your booster as inspiration.
- Look at Us, We're R&D — Design and illustrate a unique Magic card.
- Magic & Minions — A role-playing minigame with simplified Dungeons & Dragons mechanics. One player is the DM, whose cards are used to set a series of six encounters. The other three players are adventurers, whose cards represent role-playing actions.
- Mishra's Manufactory — Build an "invention" from other cards down the conveyor belt.
- Mimic Match — Collect cards by pairing them up by color or mana value. Among the cards are two mimics (lands), which can only be matched with each other, ending the game.
- Mini-Master — Play a quick game of Magic using only the cards in a single pack. You may also know this game as Pack Wars!
- Monster of the Week — Survive the night by beating the monster (DFC) in your booster!
- Roil Royale — The simplest game of the batch, relying almost entirely on chance. Be the first player to locate the ruins while avoiding the wrath of the Roil.
- Roll for Initiative! — A simple card game where players use their cards to manipulate each others' starting d20 rolls and finish with the highest total initiative.
- Strictly Better — A group party game where you match cards to a list of traits.
- Telepathic Transmission — Order your cards, but without communication.
- Totally Lost in Translation — Ask questions and learn the mystery card.
- Urza's Blueprints — Race to assemble the Urzatron.
- Vampire Wedding Planner — Compete to be the best wedding planner for the bride Olivia Voldaren, by matching cards to her chosen theme.
- Winchester Draft — Two player draft format.
Printings
Look at Us, We're R&D Telepathic TransmissionMinigame | ZNR | KHM | STX | MH2 | AFR | MID | VOW | NEO | SNC | CLB | DMU | BRO |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Race | 1 | 1 | ||||||||||
Booster Blitz | 2 | 2 | 1 | 1 | 1 | |||||||
Booster Sleuth | 3 | 3 | 2 | 1 | ||||||||
Careful Study | 4 | 3 | ||||||||||
Cyber Simulacrum | 2 | |||||||||||
Day vs. Night | 2 | |||||||||||
Demon's Due | 2 | |||||||||||
Dominarioes | 5 | 1 | ||||||||||
Foraging Squirrels | 2 | |||||||||||
Into the Story: Horror Edition | 3 | |||||||||||
3 | ||||||||||||
Magic & Minions | 3 | |||||||||||
Mimic Match | 4 | 2 | ||||||||||
Mini-Master | 1 | 2 | ||||||||||
Mishra's Manufactory | 3 | 1 | ||||||||||
Monster of the Week | 1 | |||||||||||
Roil Royale | 4 | |||||||||||
Roll for Initiative! | 5 | 3 | ||||||||||
Strictly Better | 5 | 5 | 1 | 3 | 3 | |||||||
3 | ||||||||||||
Totally Lost in Translation | 5 | 2 | ||||||||||
Urza's Blueprints | 4 | 2 | ||||||||||
Vampire Wedding Planner | 2 | |||||||||||
Winchester Draft | 4 | 1 | 3 |
Gallery
-
ZNR Base Race
-
ZNR Booster Blitz
-
ZNR Booster Sleuth
-
ZNR Roil Royale
-
ZNR Strictly Better
-
STX Dominarioes (front)
-
STX Dominarioes (front)
References
- ↑ Annie Sardelis (September 14, 2020). "Magic Minigames". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (May 17, 2021). "Please give a high five to whomevers idea it was...". Blogatog. Tumblr.