Pain land: Difference between revisions
>Unistardust (Murmuring Bosk; Ancient Tomb; Odyssey threshold lands) |
>Unistardust m (→Other Pain-type lands: sorry delete wrongly) |
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*[[City of Brass]] | *[[City of Brass]] | ||
*<c>Ancient Tomb</c> | *<c>Ancient Tomb</c> | ||
*[[Grand Coliseum]] | |||
*<c>Tarnished Citadel</c> | *<c>Tarnished Citadel</c> | ||
*''[[Odyssey]]'' [[threshold]] lands: <c>Nomad Stadium</c>, <c>Cephalid Coliseum</c>, <c>Cabal Pit</c>, <c>Barbarian Ring</c> and <c>Centaur Garden</c> | *''[[Odyssey]]'' [[threshold]] lands: <c>Nomad Stadium</c>, <c>Cephalid Coliseum</c>, <c>Cabal Pit</c>, <c>Barbarian Ring</c> and <c>Centaur Garden</c> | ||
===Other land cycles=== | ===Other land cycles=== | ||
*[[Dual lands]] | *[[Dual lands]] |
Revision as of 16:03, 25 February 2012
Painlands is the term that refers to the lands first printed in Ice Age and Apocalypse that provide two different colors of mana, but you take a point of "pain" damage every time you tap them for a color. They can also be tapped for colorless mana without taking damage. They are as follows:
- Adarkar Wastes (/)
- Brushland (/)
- Karplusan Forest (/)
- Sulfurous Springs (/)
- Underground River (/)
- Battlefield Forge (/)
- Caves of Koilos (/)
- Llanowar Wastes (/)
- Shivan Reef (/)
- Yavimaya Coast (/)
The lands providing allied colors are originally in Ice Age; those providing enemy colors from Apocalypse. The former were reprinted in 5th Edition, 6th Edition, and 7th Edition, and all ten were printed in 9th Edition and 10th Edition.
The Future Sight land Horizon Canopy (/) has some similarity to the pain lands, but trades away the ability to tap for colorless mana for the ability to sacrifice it and draw a card. The Morningtide land Murmuring Bosk (/) is a Forest, it can be tapped for (instead of colorless mana) without taking damage.
Tempest painlands
There are also a set of five lesser-known painlands from Tempest. They are enemy-coloured, and come into play tapped, making them worse than the enemy-coloured painlands of Apocalypse. They are as follows:
- Salt Flats (/)
- Pine Barrens (/)
- Skyshroud Forest (/)
- Caldera Lake (/)
- Scabland (/)
Mirrodin talismans
In Mirrodin, five "talisman" artifacts were printed that resemble the original painlands from Ice Age. They are:
- Talisman of Dominance — like Underground River
- Talisman of Impulse — like Karplusan Forest
- Talisman of Indulgence — like Sulfurous Springs
- Talisman of Progress — like Adarkar Wastes
- Talisman of Unity — like Brushland
See also
Other Pain-type lands
- City of Brass
- Ancient Tomb
- Grand Coliseum
- Tarnished Citadel
- Odyssey threshold lands: Nomad Stadium, Cephalid Coliseum, Cabal Pit, Barbarian Ring and Centaur Garden