Marker: Difference between revisions

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A '''marker''' is used to represent anything which isn't represented by a card.
A '''marker''' is used to represent anything which isn't represented by a card.


The most common marker are [[token]]s, [[emblem]]s, and [[Counter (marker)|counters]]. Tokens and emblems are usually represented by the marketing cards found in magic booster, while counter are often represented by marbles or dice.  
The most common marker are [[token]]s, [[emblem]]s, and [[Counter (marker)|counters]]. Tokens and emblems are usually represented by the marketing cards found in magic booster, while counter are often represented by marbles or dice.  


When counter are placed on a [[player]] instead of an [[object]] it is often helpful to have a marker card to place these counter on:
==Player counters==
*<c>Energy Reserve</c>
When counter are placed on a [[player]] instead of an [[object]] it is often helpful to have a marker card to place these counter on.
*<c>Acorn Stash</c> {{A}} ([[Silver-bordered]])
*<c>Energy Reserve</c> {{E}}
*<c>Experience</c>
*<c>Experience</c>
*<c>Poison Counter</c>  
*<c>Poison Counter</c> {{P}}


Some designations are described "to act as marker":
==Designations==
Some designations are described "to act as marker".
*Monstrous {{-}} [[Monstrosity]]
*Monstrous {{-}} [[Monstrosity]]
*Renowned {{-}} [[Renown]]
*Renowned {{-}} [[Renown]]
*[[City's Blessing]] {{-}} [[Ascend]]
*[[City's Blessing]] {{-}} [[Ascend]]


Some designations are not described as a marker by the rules:
Some designations are not described as a marker by the rules.
*[[Commander (designation)|Commander]]
*[[Commander (designation)|Commander]]
*[[Monarch]]  
*[[Monarch]]  
*[[Adventure]]


==Zone markers==
Some marker cards were printed to highlight a placement of a card in a [[zone]] or other game area.
*<c>On an Adventure</c> ([[Exile]]) {{-}} [[Adventure]]
*<c>Companion</c> ([[Sideboard]]) {{-}} [[Companion]]
==Turn markers==
The [[Grand Melee]] variant places great emphasis on turn markers.
The [[Grand Melee]] variant places great emphasis on turn markers.
{{CR|glossary|Turn Markers}}
{{CR|glossary|Turn Markers}}

Revision as of 11:06, 26 April 2020

A marker is used to represent anything which isn't represented by a card.

The most common marker are tokens, emblems, and counters. Tokens and emblems are usually represented by the marketing cards found in magic booster, while counter are often represented by marbles or dice.

Player counters

When counter are placed on a player instead of an object it is often helpful to have a marker card to place these counter on.

Designations

Some designations are described "to act as marker".

Some designations are not described as a marker by the rules.

Zone markers

Some marker cards were printed to highlight a placement of a card in a zone or other game area.

Turn markers

The Grand Melee variant places great emphasis on turn markers.

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Turn Markers
Markers used to keep track of which players are taking turns in a Grand Melee game. See rule 807.4.