Embalm: Difference between revisions
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==Description== | ==Description== | ||
The embalm ability only can be activated if the creature is in your graveyard. When activated, the card is exiled but it [[create]]s a [[token]] copy of that creature. Moreover, this creature token has three changes: it has no mana cost, it is a [[zombie]] in addition to its other creature types, and it becomes a monocolored white creature. | The embalm ability only can be activated if the creature is in your graveyard. When activated, the card is exiled but it [[create]]s a [[token]] copy of that creature. Moreover, this creature token has three changes: it has no mana cost, it is a [[zombie]] in addition to its other creature types, and it becomes a monocolored white creature. | ||
[[File:AKH Punch card.png|thumb|right|Punch card with "embalmed" markers]] | [[File:AKH Punch card.png|thumb|right|[[Punch card]] with "embalmed" markers]] | ||
The ''Amonkhet'' set features a token card for each creature card with embalm to emphasize the flavor of mummification. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.<ref name="Release Notes">{{NewRef|feature/amonkhet-release-notes-2017-04-14|''Amonkhet'' Release Notes|[[Wizards of the Coast]]|February 9, 2017}}</ref> For easy play, extra "embalmed" marked were provided on [[punch card]]s. | The ''Amonkhet'' set features a token card for each creature card with embalm to emphasize the flavor of mummification. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.<ref name="Release Notes">{{NewRef|feature/amonkhet-release-notes-2017-04-14|''Amonkhet'' Release Notes|[[Wizards of the Coast]]|February 9, 2017}}</ref> For easy play, extra "embalmed" marked were provided on [[punch card]]s. | ||
Revision as of 08:05, 29 March 2019
Embalm | |
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Keyword Ability | |
Type | Activated |
Introduced | Amonkhet |
Last used | Amonkhet |
Reminder Text | Embalm [cost] ([Cost], Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie ... with no mana cost. Embalm only as a sorcery.) |
Statistics |
15 cards 40% 33% 13% 7% 7% |
Scryfall Search | |
keyword:"Embalm" |
Embalm is a keyword ability introduced in Amonkhet.[1][2][3] Embalm is centered in white and blue.[4][5][6]
Description
The embalm ability only can be activated if the creature is in your graveyard. When activated, the card is exiled but it creates a token copy of that creature. Moreover, this creature token has three changes: it has no mana cost, it is a zombie in addition to its other creature types, and it becomes a monocolored white creature.
The Amonkhet set features a token card for each creature card with embalm to emphasize the flavor of mummification. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.[7] For easy play, extra "embalmed" marked were provided on punch cards.
Embalm was evolved into Eternalize for Hour of Devastation.[8]
Rules
Example
Rulings
- The token copies exactly what was printed on the original card and nothing else. It doesn't copy any information about the object the card was before it was put into your graveyard.[7]
- The token is a Zombie in addition to its other types and is white instead of its other colors. It has no mana cost, and thus its converted mana cost is 0. These are copiable values of the token that other effects may copy.
- If the card copied by the token had any "when [this permanent] enters the battlefield" abilities, then the token also has those abilities and will trigger them when it's created. Similarly, any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities that the token has copied will also work.
Embalm tokens
Token Name | Color | Type Line | P/T | Text Box | Source | Printings |
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Angel of Sanctions | White | Creature — Zombie Angel | 3/4 | Flying Whenever Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. |
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Anointer Priest | White | Creature — Zombie Human Cleric | 1/3 | Whenever a creature token enters the battlefield under your control, you gain 1 life. | ||
Aven Initiate | White | Creature — Zombie Bird Warrior | 3/2 | Flying | ||
Aven Wind Guide | White | Creature — Zombie Bird Warrior | 2/3 | Flying, vigilance Creature tokens you control have flying and vigilance. |
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Glyph Keeper | White | Creature — Zombie Sphinx | 5/3 | Flying Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability. |
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Heart-Piercer Manticore | White | Creature — Zombie Manticore | 4/3 | When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. | ||
Honored Hydra | White | Creature — Zombie Snake Hydra | 6/6 | Trample | ||
Labyrinth Guardian | White | Creature — Zombie Illusion Warrior | 2/3 | Whenever Labyrinth Guardian becomes the target of a spell, sacrifice it. | ||
Oketra's Attendant | White | Creature — Zombie Bird Soldier | 3/3 | Flying | ||
Sacred Cat | White | Creature — Zombie Cat | 1/1 | Lifelink | ||
Tah-Crop Skirmisher | White | Creature — Zombie Snake Warrior | 2/1 | |||
Temmet, Vizier of Naktamun | White | Legendary Creature — Zombie Human Cleric | 2/2 | At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. | ||
Trueheart Duelist | White | Creature — Zombie Human Warrior | 2/2 | Trueheart Duelist can block an additional creature each combat. | ||
Unwavering Initiate | White | Creature — Zombie Human Warrior | 3/2 | Vigilance | ||
Vizier of Many Faces | White | Creature — Zombie Shapeshifter Cleric | 0/0 | You may have Vizier of Many Faces enter the battlefield as any creature on the battlefield, except it has no mana cost, it's white and it's a Zombie in addition to its other types. |