Embalm: Difference between revisions

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| cost = yes
| cost = yes
| reminder = (Cost), Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie ... with no mana cost. Embalm only as a sorcery.  
| reminder = (Cost), Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie ... with no mana cost. Embalm only as a sorcery.  
| statistics = 40% {{W}}, 33.3% {{U}}, 13.3% Multicolor, 6.7% {{R}, 6.7% {{G}}
| stats = 15 cards
* {{W}} 40%
* {{U}} 33.3%
* {{W/U}} 13.3%
* {{R}} 6.7%
* {{G}} 6.7%
}}
}}



Revision as of 02:37, 16 April 2017

Embalm
Keyword Ability
Type Activated
Introduced Amonkhet
Last used Amonkhet
Reminder Text Embalm [cost] ((Cost), Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie ... with no mana cost. Embalm only as a sorcery.)
Statistics

15 cards

  • {W} 40%
  • {U} 33.3%
  • {W/U} 13.3%
  • {R} 6.7%
  • {G} 6.7%
Scryfall Search
keyword:"Embalm"

Embalm is a keyword ability introduced in Amonkhet.[1][2][3] Embalm is centered in white and blue.[4][5]

Description

The embalm ability only can be activated if the creature is in your graveyard. When activated, the card is exiled but it creates a token copy of that creature. Moreover, this creature token has three changes: it has no mana cost, it is a zombie in addition to its other creature types, and it becomes a monocolored white creature.

Punch card with "embalmed" markers

The Amonkhet set features a token card for each creature card with embalm to emphasize the flavor of mummification. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.[6] For easy play, extra "embalmed" marked were provided on punch cards.

Embalm tokens

Token Name Color Type Line P/T Text Box Source Printings
Angel of Sanctions White Creature — Zombie Angel 3/4 Flying
Whenever Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Anointer Priest White Creature — Zombie Human Cleric 1/3 Whenever a creature token enters the battlefield under your control, you gain 1 life.
Aven Initiate White Creature — Zombie Bird Warrior 3/2 Flying
Aven Wind Guide White Creature — Zombie Bird Warrior 2/3 Flying, vigilance
Creature tokens you control have flying and vigilance.
Glyph Keeper White Creature — Zombie Sphinx 5/3 Flying
Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Heart-Piercer Manticore White Creature — Zombie Manticore 4/3 When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player.
Honored Hydra White Creature — Zombie Snake Hydra 6/6 Trample
Labyrinth Guardian White Creature — Zombie Illusion Warrior 2/3 Whenever Labyrinth Guardian becomes the target of a spell, sacrifice it.
Oketra's Attendant White Creature — Zombie Bird Soldier 3/3 Flying
Sacred Cat White Creature — Zombie Cat 1/1 Lifelink
Tah-Crop Skirmisher White Creature — Zombie Snake Warrior 2/1
Temmet, Vizier of Naktamun White Legendary Creature — Zombie Human Cleric 2/2 At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Trueheart Duelist White Creature — Zombie Human Warrior 2/2 Trueheart Duelist can block an additional creature each combat.
Unwavering Initiate White Creature — Zombie Human Warrior 3/2 Vigilance
Vizier of Many Faces White Creature — Zombie Shapeshifter Cleric 0/0 You may have Vizier of Many Faces enter the battlefield as any creature on the battlefield, except it has no mana cost, it's white and it's a Zombie in addition to its other types.

References

Template:Keywords and abilities