Council's dilemma: Difference between revisions

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'''Council's dilemma''' is an [[ability word]] found in the [[multiplayer]] ''[[Conspiracy: Take the Crown]]'' [[set]]. It is identical to [[will of the council]] and calls for all [[players]] to [[vote]] on an effect.  
'''Council's dilemma''' is an [[ability word]] found in the [[multiplayer]] ''[[Conspiracy: Take the Crown]]'' [[set]]. It is similar to [[will of the council]] in that it calls for all [[players]] to [[vote]] on an [[effect]]. Unlike with the earlier mechanic, every vote will add to the overall effect (not only the majority).<ref>{{NewRef|feature/conspiracy-take-crown-mechanics-2016-08-15|''Conspiracy: Take the Crown'' Mechanics|[[Matt Tabak]]|August 15, 2016}}</ref>


==Rulings==
==Rulings==
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* No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
* No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
* Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
* Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
* The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.


==Example==
==Example==
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*<c>Capital Punishment</c> - {{4}}{{B}}{{B}}<br/>Sorcery<br/>''Council's dilemma'' — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.<br/>
*<c>Capital Punishment</c> - {{4}}{{B}}{{B}}<br/>Sorcery<br/>''Council's dilemma'' — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.<br/>
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==References==
{{Reflist}}
{{Keywords and abilities}}
{{Keywords and abilities}}

Revision as of 05:22, 16 August 2016

Council's dilemma
Ability Word
Introduced Conspiracy: Take the Crown
Last used Conspiracy: Take the Crown
Typical Text Council's dilemma — ... starting with you, each player votes for ...
Scryfall Search
keyword:"Council's dilemma"

Council's dilemma is an ability word found in the multiplayer Conspiracy: Take the Crown set. It is similar to will of the council in that it calls for all players to vote on an effect. Unlike with the earlier mechanic, every vote will add to the overall effect (not only the majority).[1]

Rulings

  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • You must vote for one of the available options. You can’t abstain.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.

Example

References

Template:Keywords and abilities