2012 World Magic Cup: Difference between revisions

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The '''2012 World Magic Cup''' was the inaugural [[World Magic Cup]] event after the discontinuation of the World Championship system.<ref>{{cite web|url=http://magic.wizards.com/en/articles/archive/feature/addressing-changes-2012-magic-premier-play-2011-12-23|title=ADDRESSING CHANGES TO 2012 MAGIC PREMIER PLAY|date=2011-12-23|accessdate=2016-06-28|publisher=Wizards of the Coast|first=Helene|last=Bergeot}}</ref> It was held on 16–19 August 2012 in Indianapolis, Indiana, United States, and featured 71 different national teams. The first World Magic Cup was won by Taiwan, led by [[Pro_Players_Club#Platinum_.2850_points.29|Platinum]] pro [[Tzu Ching Kuo]], defeating Puerto Rico in the final.
The '''2012 World Magic Cup''' was the inaugural [[World Magic Cup]] event after the discontinuation of the World Championship system.<ref>{{cite web|url=http://magic.wizards.com/en/articles/archive/feature/addressing-changes-2012-magic-premier-play-2011-12-23|title=ADDRESSING CHANGES TO 2012 MAGIC PREMIER PLAY|date=2011-12-23|accessdate=2016-06-28|publisher=Wizards of the Coast|first=Helene|last=Bergeot}}</ref> It was held on 16–19 August 2012 in Indianapolis, Indiana, United States, and featured 71 different national teams. The first World Magic Cup was won by Taiwan, led by [[Pro_Players_Club#Platinum_.2850_points.29|Platinum]] pro [[Tzu Ching Kuo]], defeating Puerto Rico in the final.
==Format and schedule==
The inaugural World Magic Cup featured five formats: ''[[Magic 2013]]'' [[Booster draft]], [[Standard]], ''Magic 2013'' Team [[Sealed]], [[Modern]], and [[Block Constructed]]. Team Sealed is a variation of [[Sealed deck]] where the team shares a pool of twelve [[Booster pack|Booster packs]], which is used to build three 40-card decks. On the first day of competition, players competed individually to add to their team's score; on the second and third day, teams played against opposing national teams, with the winning team being the first to win two matches (each match being best-of-three-games).
'''Day 1 - Friday, 17th of August'''
* 3 rounds of ''[[Magic 2013]]'' [[Booster draft]]
* 4 rounds of [[Standard]]
Day 1 was seven rounds of individual Swiss play, where each win a player earned counted towards that player's team's total score. Players could not be paired against other players on the same team. The top 32 teams at the end of the day qualified for Day 2 of competition.
'''Day 2 - Saturday, 18th of August'''
* 3 rounds of ''[[Magic 2013]]'' Team Sealed
* 3 rounds of Team Constructed, featuring [[Standard]], [[Modern]], and [[Block Constructed]]
Day 2 was six rounds of team play. Teams played 3-on-3, with the teams being made up of the three players with the best score on Day 1 of competition; the fourth was assigned a "coach" role, being able to assist the other players during the matches. The day also featured "pool play": Teams were divided, according to their standing within the event (seeding), into eight groups of four teams each, where each team played every other team in the group once, the format being ''[[Magic 2013]]'' Team Sealed. The top two teams in each group advanced; if two or more teams were tied, the team(s) with the highest seed advanced. The teams were then divided again, according to their standing within the event, into four groups of four teams each, where each team played every other team in the group once, the format being Team Constructed, with one team member playing [[Standard]], another playing [[Modern]], and the third playing [[Block Constructed]]. The top two teams in each group advanced to Day 3 of competition; if two or more teams are tied, the team(s) with the highest seed advanced.
'''Day 3 - Sunday, 19th of August'''
* Quarterfinals, semifinals and final, featuring Team Constructed (Standard, Modern, Block Constructed)
The top eight teams then competed in a seeded (based on total number of points from Day 1 and Day 2), single-elimination bracket.


==References==
==References==
{{Reflist}}
{{Reflist}}
[[Category:Magic tournaments]]
[[Category:Magic tournaments]]

Revision as of 10:34, 28 June 2016

Template:Infobox WMC

The 2012 World Magic Cup was the inaugural World Magic Cup event after the discontinuation of the World Championship system.[1] It was held on 16–19 August 2012 in Indianapolis, Indiana, United States, and featured 71 different national teams. The first World Magic Cup was won by Taiwan, led by Platinum pro Tzu Ching Kuo, defeating Puerto Rico in the final.

Format and schedule

The inaugural World Magic Cup featured five formats: Magic 2013 Booster draft, Standard, Magic 2013 Team Sealed, Modern, and Block Constructed. Team Sealed is a variation of Sealed deck where the team shares a pool of twelve Booster packs, which is used to build three 40-card decks. On the first day of competition, players competed individually to add to their team's score; on the second and third day, teams played against opposing national teams, with the winning team being the first to win two matches (each match being best-of-three-games).

Day 1 - Friday, 17th of August

Day 1 was seven rounds of individual Swiss play, where each win a player earned counted towards that player's team's total score. Players could not be paired against other players on the same team. The top 32 teams at the end of the day qualified for Day 2 of competition.

Day 2 - Saturday, 18th of August

Day 2 was six rounds of team play. Teams played 3-on-3, with the teams being made up of the three players with the best score on Day 1 of competition; the fourth was assigned a "coach" role, being able to assist the other players during the matches. The day also featured "pool play": Teams were divided, according to their standing within the event (seeding), into eight groups of four teams each, where each team played every other team in the group once, the format being Magic 2013 Team Sealed. The top two teams in each group advanced; if two or more teams were tied, the team(s) with the highest seed advanced. The teams were then divided again, according to their standing within the event, into four groups of four teams each, where each team played every other team in the group once, the format being Team Constructed, with one team member playing Standard, another playing Modern, and the third playing Block Constructed. The top two teams in each group advanced to Day 3 of competition; if two or more teams are tied, the team(s) with the highest seed advanced.

Day 3 - Sunday, 19th of August

  • Quarterfinals, semifinals and final, featuring Team Constructed (Standard, Modern, Block Constructed)

The top eight teams then competed in a seeded (based on total number of points from Day 1 and Day 2), single-elimination bracket.

References