Skulk: Difference between revisions

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>Yandere-sliver
>Yandere-sliver
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| stats = 10 cards <br /> {{U}}40% {{B}}40% {{W}}10% {{X}}10%
| stats = 10 cards <br /> {{U}}40% {{B}}40% {{W}}10% {{X}}10%
| storm = 7
| storm = 7
| storm_ref = <ref>{{EzTumblr|url=http://markrosewater.tumblr.com/post/183338813463/will-we-ever-see-skulk-again-it-was-pretty-cool|date=March 09, 2019}}</ref>
| storm_ref = <ref>{{EzTumblr|http://markrosewater.tumblr.com/post/183338813463/will-we-ever-see-skulk-again-it-was-pretty-cool|March 09, 2019}}</ref>
}}
}}
{{Distinguish|Skulking}}
{{Distinguish|Skulking}}
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A [[creature]] with the [[keyword]] skulk can't be [[blocked]] by any creature with greater [[power]].  
A [[creature]] with the [[keyword]] skulk can't be [[blocked]] by any creature with greater [[power]].  


Skulk was designed to be an evasion mechanic that kept you from making your unblockable creature much bigger with [[Auras]] and [[Equipment]].<ref>{{NewRef|making-magic/chasing-shadows-part-1-2016-03-14|Chasing Shadows, Part 1|[[Mark Rosewater]]|March 14, 2016}}</ref><ref>{{NewRef|making-magic/chasing-shadows-part-2-2016-03-21|Chasing Shadows, Part 2|[[Mark Rosewater]]|March 21, 2016}}</ref> It was designed in an attempt to create an [[evergreen]] keyword shared between [[Blue]] and [[Black]], but it didn’t end up working out. It was both more complex to use than the designers thought and had far less design space than they had anticipated.<ref>{{EzTumblr|url=http://markrosewater.tumblr.com/post/148621035288/hi-mark-big-fan-of-your-drive-to-work-podcast|title=Is Wizards still looking for a common keyword in Blue/Black? |date=August 07, 2016}}</ref> It was only interesting on low-power creatures and didn’t mix well with a lot of other creature abilities.<ref>{{EzTumblr|url=http://markrosewater.tumblr.com/post/148624571278/how-was-skulks-design-space-limited|title=How was Skulk's design space limited?|date=August 08, 2016}}</ref>
Skulk was designed to be an evasion mechanic that kept you from making your unblockable creature much bigger with [[Auras]] and [[Equipment]].<ref>{{NewRef|making-magic/chasing-shadows-part-1-2016-03-14|Chasing Shadows, Part 1|[[Mark Rosewater]]|March 14, 2016}}</ref><ref>{{NewRef|making-magic/chasing-shadows-part-2-2016-03-21|Chasing Shadows, Part 2|[[Mark Rosewater]]|March 21, 2016}}</ref> It was designed in an attempt to create an [[evergreen]] keyword shared between [[Blue]] and [[Black]], but it didn’t end up working out. It was both more complex to use than the designers thought and had far less design space than they had anticipated.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/148621035288/hi-mark-big-fan-of-your-drive-to-work-podcast|title=Is Wizards still looking for a common keyword in Blue/Black? |August 07, 2016}}</ref> It was only interesting on low-power creatures and didn’t mix well with a lot of other creature abilities.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/148624571278/how-was-skulks-design-space-limited|title=How was Skulk's design space limited?|August 08, 2016}}</ref>


==Rules==
==Rules==

Revision as of 23:56, 31 March 2019

Skulk
Keyword Ability
Type Evasion
Introduced Shadows over Innistrad
Last used Eldritch Moon
Reminder Text Skulk (This creature can't be blocked by creatures with greater power.)
Storm Scale 7[1]
Statistics 10 cards
{U}40% {B}40% {W}10% {X}10%
Scryfall Search
keyword:"Skulk"
Not to be confused with Skulking.

Skulk is an evasion ability introduced in Shadows over Innistrad.[2]

Description

A creature with the keyword skulk can't be blocked by any creature with greater power.

Skulk was designed to be an evasion mechanic that kept you from making your unblockable creature much bigger with Auras and Equipment.[3][4] It was designed in an attempt to create an evergreen keyword shared between Blue and Black, but it didn’t end up working out. It was both more complex to use than the designers thought and had far less design space than they had anticipated.[5] It was only interesting on low-power creatures and didn’t mix well with a lot of other creature abilities.[6]

Rules

Template:Keyword CR

Examples

Example

Furtive Homunculus {1}{U}
Creature — Homunculus
2/1
Skulk (This creature can't be blocked by creatures with greater power.)

References

Template:Keywords and abilities