Spell mastery: Difference between revisions
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| stats = 17 cards <br /> {{w}}17.6 % {{u}} 23.5 % {{b}} 23.5 % {{r}} 17.6 % {{g}} 17.6 % | | stats = 17 cards <br /> {{w}}17.6 % {{u}} 23.5 % {{b}} 23.5 % {{r}} 17.6 % {{g}} 17.6 % | ||
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'''Spell mastery''' is an [[ability word]] that gives a card different or additional [[characteristic]]s if its controller has 2 or more [[instant]] or [[sorcery]] [[cards]] in his or her [[graveyard]]. <ref>{{NewRef|feature/magic-origins-mechanics-article-2015-06-22|''Magic Origins'' Mechanics Article|[[Matt Tabak]]|June 22, 2015}}</ref> Introduced in ''[[Magic Origins]]'', the mechanic featured on a [[vertical cycle]] in each color, plus on another common in black and blue. | '''Spell mastery''' is an [[ability word]] that gives a card different or additional [[characteristic]]s if its controller has 2 or more [[instant]] or [[sorcery]] [[cards]] in his or her [[graveyard]]. <ref>{{NewRef|feature/magic-origins-mechanics-article-2015-06-22|''Magic Origins'' Mechanics Article|[[Matt Tabak]]|June 22, 2015}}</ref> Introduced in ''[[Magic Origins]]'', the mechanic featured on a [[vertical cycle]] of [[instants]] and [[sorceries]] in each color, plus on another common in black and blue. | ||
Spell Mastery is written as "''Spell mastery'' -- [[static ability]], [[Replacement Effect|self-replacement]], [[activated ability]] and/or [[triggered ability]]. | Spell Mastery is written as "''Spell mastery'' -- [[static ability]], [[Replacement Effect|self-replacement]], [[activated ability]] and/or [[triggered ability]]. |
Revision as of 08:12, 16 June 2017
Spell Mastery | |
---|---|
Ability Word | |
Introduced | Magic Origins |
Last used | Magic Origins |
Typical Text | Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, ... |
Statistics |
17 cards 17.6 % 23.5 % 23.5 % 17.6 % 17.6 % |
Scryfall Search | |
keyword:"Spell Mastery" |
Spell mastery is an ability word that gives a card different or additional characteristics if its controller has 2 or more instant or sorcery cards in his or her graveyard. [1] Introduced in Magic Origins, the mechanic featured on a vertical cycle of instants and sorceries in each color, plus on another common in black and blue.
Spell Mastery is written as "Spell mastery -- static ability, self-replacement, activated ability and/or triggered ability.
Rulings
- Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.