Bryan Hawley: Difference between revisions

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'''Bryan Hawley''' is a former ''[[Magic: The Gathering|Magic]]'' player, playing in 4 Pro Tours before joining R&D. He later became a [[developer]] for the game at [[Wizards of the Coast]]. Since May, 2018, he is the manager of the [[Play Design]] team.<ref>{{DailyRef|play-design/checking-play-design-2019-04-24|Checking in With Play Design|Bryan Hawley|April 24, 2019}}</ref><ref>{{WebRef|url=https://www.linkedin.com/in/bryanhawley/|title=Bryan Hawley Profile|publisher=LinkedIn}}</ref> As such, he is part of the ''Magic'' [[Studio X]] Adminstration.<ref>{{WebRef|url=https://magic.wizards.com/en/products/core2020/credits|title=''Core Set 2020'' Credits|author=[[Wizards of the Coast]]|date=June, 2019|publisher=[[Magicthegathering.com]]}}</ref>
'''Bryan Hawley''' is a former ''[[Magic: The Gathering|Magic]]'' player, playing in 4 Pro Tours before joining R&D. He later became a [[developer]] for the game at [[Wizards of the Coast]]. As of March 2023, he is the Game Design Director for ''[[Magic: The Gathering]]''.


==Career==
==Career==
Bryan started in [[R&D]] working not on ''Magic'' but on the Japanese [[TCG]] ''Duel Masters''. Eventually a slot opened up on ''Magic'' development, and Bryan shifted over.<ref>{{DailyRef|making-magic/over-moon-part-1-2016-06-27|Over the Moon, Part 1|[[Mark Rosewater]]|June 27, 2016}}</ref><ref>{{DailyRef|latest-developments/developing-eldritch-moon-2016-07-01|Developing ''Eldritch Moon''|[[Sam Stoddard]]|July 1, 2016}}</ref><ref>{{DailyRef|latest-developments/kaladesh-mailbag-2016-12-09|Kaladesh Mailbag|[[Sam Stoddard]]|December 9, 2016}}</ref> Bryan's biggest responsibility was being the content lead for ''Magic Duels'' (overseeing all the card content — which cards the players have access to as well as what goes into specific decks that you fight either with or against), and he was also very active in the [[Future Future League]], the internal playtest league where R&D playtests the future to make sure they can catch potential problems.<ref>{{DailyRef|http://magic.wizards.com/en/articles/archive/making-magic/its-another-conspiracy-2016-08-15|It's Another Conspiracy|[[Mark Rosewater]]|August 15, 2016}}</ref>  
Bryan started in [[R&D]] working not on ''Magic'' but on the Japanese [[TCG]] ''Duel Masters''. Eventually a slot opened up on ''Magic'' development, and Bryan shifted over.<ref>{{DailyRef|making-magic/over-moon-part-1-2016-06-27|Over the Moon, Part 1|[[Mark Rosewater]]|June 27, 2016}}</ref><ref>{{DailyRef|latest-developments/developing-eldritch-moon-2016-07-01|Developing ''Eldritch Moon''|[[Sam Stoddard]]|July 1, 2016}}</ref><ref>{{DailyRef|latest-developments/kaladesh-mailbag-2016-12-09|Kaladesh Mailbag|[[Sam Stoddard]]|December 9, 2016}}</ref> Bryan's biggest responsibility was being the content lead for ''Magic Duels'' (overseeing all the card content — which cards the players have access to as well as what goes into specific decks that you fight either with or against), and he was also very active in the [[Future Future League]], the internal playtest league where R&D playtests the future to make sure they can catch potential problems.<ref>{{DailyRef|http://magic.wizards.com/en/articles/archive/making-magic/its-another-conspiracy-2016-08-15|It's Another Conspiracy|[[Mark Rosewater]]|August 15, 2016}}</ref>  


Since may 2017, Bryan is a member of the [[Play Design]] team and also its manager.<ref>{{DailyRef|play-design/shoulders-giants-2017-06-16|On the Shoulders of Giants|[[Dan Burdick]]|June 16, 2017}}</ref>  
Since may 2017, Bryan is a member of the [[Play Design]] team and a year later also became its manager.<ref>{{DailyRef|play-design/shoulders-giants-2017-06-16|On the Shoulders of Giants|[[Dan Burdick]]|June 16, 2017}}</ref><ref>{{DailyRef|play-design/checking-play-design-2019-04-24|Checking in With Play Design|Bryan Hawley|April 24, 2019}}</ref><ref>{{WebRef|url=https://www.linkedin.com/in/bryanhawley/|title=Bryan Hawley Profile|publisher=LinkedIn}}</ref> As such, he became part of the ''Magic'' [[Studio X]] Adminstration.<ref>{{WebRef|url=https://magic.wizards.com/en/products/core2020/credits|title=''Core Set 2020'' Credits|author=[[Wizards of the Coast]]|date=June, 2019|publisher=[[Magicthegathering.com]]}}</ref>  
   
   
===Design===
===Design===

Latest revision as of 10:20, 2 April 2024

Bryan Hawley is a former Magic player, playing in 4 Pro Tours before joining R&D. He later became a developer for the game at Wizards of the Coast. As of March 2023, he is the Game Design Director for Magic: The Gathering.

Career

Bryan started in R&D working not on Magic but on the Japanese TCG Duel Masters. Eventually a slot opened up on Magic development, and Bryan shifted over.[1][2][3] Bryan's biggest responsibility was being the content lead for Magic Duels (overseeing all the card content — which cards the players have access to as well as what goes into specific decks that you fight either with or against), and he was also very active in the Future Future League, the internal playtest league where R&D playtests the future to make sure they can catch potential problems.[4]

Since may 2017, Bryan is a member of the Play Design team and a year later also became its manager.[5][6][7] As such, he became part of the Magic Studio X Adminstration.[8]

Design

Development

References

  1. Mark Rosewater (June 27, 2016). "Over the Moon, Part 1". magicthegathering.com. Wizards of the Coast.
  2. Sam Stoddard (July 1, 2016). "Developing Eldritch Moon". magicthegathering.com. Wizards of the Coast.
  3. Sam Stoddard (December 9, 2016). "Kaladesh Mailbag". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (August 15, 2016). "It's Another Conspiracy". magicthegathering.com. Wizards of the Coast.
  5. Dan Burdick (June 16, 2017). "On the Shoulders of Giants". magicthegathering.com. Wizards of the Coast.
  6. Bryan Hawley (April 24, 2019). "Checking in With Play Design". magicthegathering.com. Wizards of the Coast.
  7. Bryan Hawley Profile. LinkedIn.
  8. Wizards of the Coast (June, 2019). "Core Set 2020 Credits". Magicthegathering.com.