Prowess: Difference between revisions

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(Confirmed that the rules are up to date with Khans, fixed formatting)
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Prowess was introduced as the clan-specific mechanic for the [[Jeskai Way]] in [[Khans of Tarkir]]. Creatures with Prowess trigger and get +1/+1 until end of turn when a non-creature spell is cast.
Prowess was introduced as the clan-specific mechanic for the [[Jeskai Way]] in [[Khans of Tarkir]]. Creatures with Prowess trigger and get +1/+1 until end of turn when a non-creature spell is cast.


{{rules|text='''From the [[Comprehensive Rules]]'''
{{CR|Khans of Tarkir|*'''702.107.''' Prowess
*'''702.107.''' Prowess
**'''702.107a''' Prowess is a triggered ability. "Prowess" means "Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn."
**'''702.107a''' Prowess is a triggered ability. "Prowess" means "Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn."
**'''702.107b''' If a creature has multiple instances of prowess, each triggers separately.
**'''702.107b''' If a creature has multiple instances of prowess, each triggers separately.

Revision as of 23:22, 24 October 2014

Prowess
Keyword Ability
Type Triggered
Introduced Khans of Tarkir
Last used Khans of Tarkir
Reminder Text Prowess (Whenever you cast a non-creature spell, this creature gets +1/+1 until end of turn.)
Scryfall Search
keyword:"Prowess"

Prowess was introduced as the clan-specific mechanic for the Jeskai Way in Khans of Tarkir. Creatures with Prowess trigger and get +1/+1 until end of turn when a non-creature spell is cast.

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Rulings

TBA

Examples

References

External links

Template:Clans of Tarkir mechanics