Token/Full List A-F: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Ten19
(+bat, skeleton, golem, ape)
>Ten19
(+thopter, ooze)
Line 17: Line 17:
*Faerie
*Faerie
*Frog
*Frog
*Goat
*Goblin
*Goblin
*Golem
*Golem
Line 23: Line 24:
*Merfolk
*Merfolk
*Myr
*Myr
*Ooze
*Rat
*Rat
*Rhino
*Rhino
Line 34: Line 36:
*Spider
*Spider
*Spirit
*Spirit
*Thopter
*Treefolk
*Treefolk
*Wall
*Warrior
*Warrior
*Wolf
*Wolf
*Worm
*Wurm
*Wurm
*Zombie
*Zombie
Line 456: Line 461:
| Red/Green || Creature - Giant Warrior || 4/4 || Haste ||  
| Red/Green || Creature - Giant Warrior || 4/4 || Haste ||  
*<c>Giantbaiting</c>
*<c>Giantbaiting</c>
|- valign="top"
| '''Goat''' || White || Creature - Goat || 0/1 ||  ||
*<c>Springjack Pasture</c>
*<c>Springjack Shepherd</c>
*<c>Trading Post</c>
|- valign="top"
|- valign="top"
|rowspan="3"| '''Goblin''' || Red || Creature - Goblin || 1/1 ||  ||
|rowspan="3"| '''Goblin''' || Red || Creature - Goblin || 1/1 ||  ||
Line 596: Line 609:
| '''Kaldra''' || Colorless || Legendary Creature - Avatar || 4/4 ||  ||
| '''Kaldra''' || Colorless || Legendary Creature - Avatar || 4/4 ||  ||
*<c>Helm of Kaldra</c>
*<c>Helm of Kaldra</c>
|- valign="top"
| '''Kelp''' || Blue || Creature - Wall || 0/1 || Defender  ||
*<c>Wall of Kelp</c>


|- valign="top"
|- valign="top"
Line 699: Line 716:
*<c>Parasitic Implant</c>
*<c>Parasitic Implant</c>
*<c>Shrine of Loyal Legions</c>
*<c>Shrine of Loyal Legions</c>
|}
|- valign="top"
|rowspan="4"| '''Ooze''' || Green || Creature - Ooze || 1/1 ||  ||
*<c>Mitotic Slime</c>
|- valign="top"
| Green || Creature - Ooze || 2/2 || When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield  ||
*<c>Mitotic Slime</c>
|- valign="top"
| Green || Creature - Ooze || */* || This creature's power and toughness are each equal to the number of slime counters on Gutter Grime ||
*<c>Gutter Grime</c>
|- valign="top"
| Green || Creature - Ooze || X/X ||  ||
{| style=width:100%;
|- valign="top"
|
*<c>Gelatinous Genesis</c>
*<c>Miming Slime</c>
*<c>Mystic Genesis</c>
|
*<c>Ooze Flux</c>
*<c>Ooze Garden</c>
*<c>Slime Molding</c>
|}
|}


Line 1,023: Line 1,066:
| '''Starfish''' || Blue || Creature - Starfish || 0/1 ||  ||
| '''Starfish''' || Blue || Creature - Starfish || 0/1 ||  ||
*<c>Spiny Starfish</c>
*<c>Spiny Starfish</c>
|- valign="top"
|rowspan="2"| '''Thopter''' || Blue || Artifact Creature - Thopter || 1/1 || Flying ||
*<c>Sharding Sphinx</c>
*<c>Thopter Foundry</c>
|- valign="top"
| Colorless || Artifact Creature - Thopter || 1/1 || Flying ||
*<c>Thopter Assembly</c>
*<c>Thopter Squadron</c>


|- valign="top"
|- valign="top"
Line 1,047: Line 1,100:
| '''Voja''' || Green/White || Legendary Creature - Wolf || 2/2 ||  ||  
| '''Voja''' || Green/White || Legendary Creature - Wolf || 2/2 ||  ||  
*<c>Tolsimir Wolfblood</c>
*<c>Tolsimir Wolfblood</c>
|- valign="top"
|rowspan="2" | '''Wall''' || Blue || Creature - Wall || 5/5 || Defender  ||
*<c>Tidal Wave</c>
|- valign="top"
| Colorless || Artifact Creature - Wall || 0/2 || Defender  ||
*<c>Basalt Golem</c>


|- valign="top"
|- valign="top"
Line 1,096: Line 1,157:
| '''Wolves of the Hunt''' || Green || Creature - Wolf || 1/1 || Bands with any other creatures named Wolves of the Hunt ||  
| '''Wolves of the Hunt''' || Green || Creature - Wolf || 1/1 || Bands with any other creatures named Wolves of the Hunt ||  
*<c>Master of the Hunt</c>
*<c>Master of the Hunt</c>
|- valign="top"
| '''Wood''' || Green || Creature - Wall || 0/1 || Defender  ||
*<c>Jungle Patrol</c>
|- valign="top"
| '''Worm''' || Black/Green || Creature - Worm || 1/1 ||  ||
*<c>Creakwood Liege</c>
*<c>Worm Harvest</c>


|- valign="top"
|- valign="top"

Revision as of 23:44, 20 July 2014

This list is a work-in-progress


Name Color Type P/T Add'l Rules Source
Angel Black Creature - Angel 3/3 Flying
White Creature - Angel 4/4 Flying
Ape Green Creature - Ape 2/2
Green Creature - Ape 3/3


Avatar White Creature - Avatar */* This creature's power and toughness are each equal to your life total
Bat Black Creature - Bat 1/2 Flying
{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control.
Black Creature - Bat 1/1 Flying
Bear Green Creature - Bear 2/2
Beast Black Creature - Beast 3/3 Deathtouch
Green Creature - Beast 2/2
Green Creature - Beast 3/3
Green Creature - Beast 4/4
Green Creature - Beast 5/5
Green Creature - Beast 5/5 Trample
Red/Green/White Creature - Beast 8/8


Bird Blue Creature - Bird 1/1 Flying
Blue Creature - Bird 2/2 Flying
Blue Enchantment Creature - Bird 2/2 Flying
Red Creature - Bird 4/4 Flying
White Creature - Bird 1/1 Flying
White Creature - Bird 3/3 Flying
White/Blue Creature - Bird 1/1 Flying
Bird Soldier White Creature - Bird Soldier 1/1 Flying
Butterfly Green Creature - Insect 1/1 Flying
Carnivore Red Creature - Beast 3/1
Cat Soldier White Creature - Cat Soldier 1/1 Vigilance
Cat Warrior Green Creature - Cat Warrior 2/2 Forestwalk
Centaur Green Creature - Centaur 3/3
Green Creature - Centaur 3/3 Protection from black
Green Enchantment Creature - Centaur 3/3
Cloud Sprite Blue Creature - Faerie 1/1 Flying
Cloud Sprite can only block creatures with flying
Demon Black Creature - Demon 5/5 Flying
Black Creature - Demon */* Flying


Dragon Red Creature - Dragon 2/2 Flying
{R}:This creature gets +1/+0 until end of turn


Red Creature - Dragon 4/4 Flying
Red Creature - Dragon 5/5 Flying
Red Creature - Dragon 6/6 Flying


Red/Green Creature - Dragon 1/1 Flying, devour 2


Dragon Spirit Blue Creature - Spirit 5/5 Flying
Elemental Black/Red Creature - Elemental 5/5
Blue Creature - Elemental 1/0
Blue Creature - Elemental 2/2 Flying
Blue/Red Creature - Elemental 5/5 Flying
Green Creature - Elemental 4/4
Green Creature - Elemental 7/7
Green Creature - Elemental X/X
Green/White Creature - Elemental 8/8 Vigilance
Green/White Creature - Elemental */* This creature's power and toughness are each equal to the number of creatures you control
Red Creature - Elemental 1/1 Haste
Red Creature - Elemental 1/1
Red Creature - Elemental 3/1
Red Creature - Elemental 3/1 Haste
Red Creature - Elemental 3/3
Red Creature - Elemental 7/1 Trample, haste
Red Creature - Elemental X/X
White Creature - Elemental 4/4 Flying
Elemental Cat Red Creature - Elemental Cat 1/1 Haste
Elemental Shaman Red Creature - Elemental Shaman 3/1
Elephant Green Creature - Elephant 3/3
Green Creature - Elephant */* This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard
Elf Warrior Green Creature - Elf Warrior 1/1
Green/White Creature - Elf Warrior 1/1
Festering Goblin Black Creature - Zombie Goblin 1/1 When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn.
Faerie Blue Creature - Faerie 1/1 Flying
Faerie Rogue Blue/Black Creature - Faerie 1/1 Flying
Black Creature - Faerie 1/1 Flying
Frog Lizard Green Creature - Frog Lizard 1/1
Giant Warrior White Creature - Giant Warrior 5/5
Red/Green Creature - Giant Warrior 4/4 Haste
Goat White Creature - Goat 0/1


Goblin Red Creature - Goblin 1/1
Red Creature - Goblin 1/1 Haste
Red Creature - Goblin 2/1 Haste


Goblin Rogue Black Creature - Goblin Rogue 1/1
Goblin Scout Red Creature - Goblin 1/1 Mountainwalk
Goblin Soldier Red/White Creature - Goblin Soldier 1/1
Goblin Warrior Red/Green Creature - Goblin Warrior 1/1
Goldmeadow Harrier White Creature - Kithkin Soldier 1/1 {W},{T}: Tap target creature
Golem Colorless Artifact Creature - Golem 3/3
Colorless Enchantment Artifact Creature - Golem 3/3
Colorless Artifact Creature - Golem 9/9
Hornet Colorless Artifact Creature - Insect 1/1 Flying, haste


Insect Black Creature - Insect 0/1
Green Creature - Insect 1/1
Green Creature - Insect 1/1 Flying, deathtouch
Green Creature - Insect 1/1 Infect
Green Creature - Insect 6/1 Shroud
Kaldra Colorless Legendary Creature - Avatar 4/4
Kelp Blue Creature - Wall 0/1 Defender
Kithkin Soldier White Creature - Kithkin Soldier 1/1
Knight Black Creature - Knight 2/2 Flanking, protection from white, haste
White Creature - Knight 1/1 Banding
White Creature - Knight 2/2
White Creature - Knight 2/2 First Strike
White Creature - Knight 2/2 Vigilance
Kor Soldier White Creature - Kor Soldier 1/1
Land Mine Colorless Artifact {R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying.
Llanowar Elves Green Creature - Elf Druid 1/1 {T}: Add {G} to your mana pool.
Marit Lage Black Legendary Creature - Avatar 20/20 Flying, indestructible
Merfolk Blue Creature - Merfolk 1/1


Merfolk Wizard Blue Creature - Merfolk Wizard 1/1
Metallic Sliver Colorless Artifact Creature - Sliver 1/1
Minor Demon Red/Black Creature - Demon 1/1
Myr Colorless Artifact Creature - Myr 1/1
Ooze Green Creature - Ooze 1/1
Green Creature - Ooze 2/2 When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield
Green Creature - Ooze */* This creature's power and toughness are each equal to the number of slime counters on Gutter Grime
Green Creature - Ooze X/X
Pentavite Colorless Artifact Creature - Pentavite 1/1 Flying
Rat Black Creature - Rat 1/1
Rhino Green Creature - Rhino 4/4 Trample
Sand Warrior Red/Green/White Creature - Sand Warrior 1/1
Saproling Green Creature - Saproling 1/1
Green Creature - Saproling */* This creature's power and toughness are each equal to the number of fade counters on Saproling Burst
Serf Black Creature - Serf 0/1
Shapeshifter Colorless Creature - Shapeshifter 1/1 Changeling
Sheep Green Creature - Sheep 0/1
Skeleton Black Creature - Skeleton 1/1 {B}: Regenerate this creature
Black Creature - Bat 1/1 Flying
Sliver Colorless Creature - Sliver 1/1
Snake Black Creature - Snake 1/1 Deathtouch
Black/Green Creature - Snake 1/1 Deathtouch
Green Creature - Snake 1/1
Green/Blue Creature - Snake 1/1
Colorless Artifact Creature - Snake 1/1 Whenever this creature deals damage to a player, that player gets a poison counter.
Soldier Red Creature - Soldier 1/1 Haste
Red/White Creature - Soldier 1/1 Haste
White Creature - Soldier 1/1
Soldier Ally White Creature - Soldier Ally 1/1
Spark Elemental Red Creature - Elemental 3/1 Trample, haste
At end of turn, sacrifice Spark Elemental
Spider Green Creature - Spider 1/2 Reach
Green Enchantment Creature - Spider 1/3 Reach
Green Creature - Spider 2/4 Reach
Spirit Black Creature - Spirit */*
Blue Creature - Spirit 1/1 Flying
Colorless Creature - Spirit 1/1
White Creature - Spirit 1/1 Flying
White Creature - Spirit 3/3 Flying
White/Black Creature - Spirit 1/1 Flying
Squirrel Green Creature - Squirrel 1/1
Stangg Twin Red/Green Legendary Creature - Human Warrior 3/4
Starfish Blue Creature - Starfish 0/1
Thopter Blue Artifact Creature - Thopter 1/1 Flying
Colorless Artifact Creature - Thopter 1/1 Flying
Treefolk Shaman Green Creature - Treefolk Shaman 2/5
Treefolk Warrior Green Creature - Treefolk Warrior */* This creature's power and toughness are each equal to the number of Forests you control
Tombspawn Black Creature - Zombie 2/2 Haste
Tuktuk the Returned Colorless Legendary Artifact Creature - Goblin Golem 5/5
Urami Black Legendary Creature - Demon Spirit 5/5 Flying
Voja Green/White Legendary Creature - Wolf 2/2
Wall Blue Creature - Wall 5/5 Defender
Colorless Artifact Creature - Wall 0/2 Defender
Warrior Red Creature - Warrior 1/1
Wasp Colorless Artifact Creature - Insect 1/1 Flying
Wirefly Colorless Artifact Creature - Insect 2/2 Flying
Wolf Black Creature - Wolf 1/1 Deathtouch
Green Creature - Wolf 1/1 This creature gets +1/+1 for each card named Sound the Call in each graveyard
Green Creature - Wolf 2/2
Wolves of the Hunt Green Creature - Wolf 1/1 Bands with any other creatures named Wolves of the Hunt
Wood Green Creature - Wall 0/1 Defender
Worm Black/Green Creature - Worm 1/1
Wurm Black Creature - Wurm 6/6
Green Creature - Wurm 5/5 Trample
Green Creature - Wurm 6/6
Green Creature - Wurm */*
Colorless Artifact Creature - Wurm 3/3 Deathtouch
Colorless Artifact Creature - Wurm 3/3 Lifelink
Zombie Black Creature - Zombie 2/2
Black Enchantment Creature - Zombie 2/2
Black Creature - Zombie */*
Zombie Giant Black Creature - Zombie Giant 5/5
Zombie Wizard Blue/Black Creature - Zombie Wizard 1/1