Heroic: Difference between revisions
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'''Heroic''' is an [[ability word]] introduced in ''[[Theros]].'' A [[creature]] with | '''Heroic''' is an [[ability word]] introduced in ''[[Theros]].'' A [[creature]] with heroic gives the controlling player powerful benefits every time he [[cast]]s a [[spell]] that [[target]]s it. <ref>[http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/therosmechanics#a The Mechanics of ''Theros'']</ref> | ||
==Rulings== | ==Rulings== |
Revision as of 04:22, 21 October 2013
Heroic is an ability word introduced in Theros. A creature with heroic gives the controlling player powerful benefits every time he casts a spell that targets it. [1]
Rulings
- A heroic ability triggers only when the creature's controller casts a spell that targets it, not when any other player does.
- A heroic ability triggers whenever a player casts any spell that targets the heroic creature, including a spell that also targets another creature.
- If a spell targets multiple creatures with heroic abilities, all of them trigger.
- Activated abilities, such as equip, do not cause heroic abilities to trigger.
- An instant or sorcery spell has a target if it includes the word "target" in its rules text.
- Each Aura spell also has a target, indicated by its enchant ability.
- Creature spells and other permanent spells (except for Auras) never have targets.
- Heroic abilities will resolve before the spell that caused them to trigger.
- Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
- Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
Example
Color percentages
There is a total of 18 cards that involve heroic, which divide by color as such:
- White = 27 %
- Blue = 17 %
- Red = 17 %
- Green = 17 %
- Black = 11 %
- Multicolor = 11 %