Implicit Maze: Difference between revisions
>Hunterofsalvation mNo edit summary |
>Hunterofsalvation No edit summary |
||
Line 1: | Line 1: | ||
The '''Implicit Maze''' is a system of [[mana]] paths or leylines through the [[gates|guildgates]] and districts of [[Ravnica]] that has manifested after the [[Guildpact]] was destroyed. On instruction of [[Niv-Mizzet]] and using [[Jace Beleren]]'s notes, it was discovered by [[Ral Zarek]]. | The '''Implicit Maze''' is a system of [[mana]] paths or leylines through the [[gates|guildgates]] and districts of [[Ravnica]] that has manifested after the [[Guildpact]] was destroyed. It is a code that was carved into the foundation of the entire city when it was built. On instruction of [[Niv-Mizzet]] and using [[Jace Beleren]]'s notes, it was discovered by [[Ral Zarek]]. | ||
The maze was created by [[Azor I]] to be revealed in case the Guildpact dissolved. In this way, the founder of the [[Azorius Senate]] tried to foster an atmosphere of peaceful collaboration. At the end of the maze in the '''Forum of Azor''' lies great power. In order for it to be solved, all the [[guilds of Ravnica]] must participate at once. [[Niv-Mizzet]] has announced that each guild will have to send one champion as its delegate in the running of the maze. At an appointed time, the champions will meet at the <c>Transguild Promenade</c>, and embark on a race through the twists and turns of the maze. The one who triumphs, gains the power behind it for his or her guild. Others will fall to its dangers. | The maze was created by [[Azor I]] to be revealed in case the Guildpact dissolved. In this way, the founder of the [[Azorius Senate]] tried to foster an atmosphere of peaceful collaboration. At the end of the maze in the '''Forum of Azor''' lies great power. In order for it to be solved, all the [[guilds of Ravnica]] must participate at once. [[Niv-Mizzet]] has announced that each guild will have to send one champion as its delegate in the running of the maze. At an appointed time, the champions will meet at the <c>Transguild Promenade</c>, and embark on a race through the twists and turns of the maze. The one who triumphs, gains the power behind it for his or her guild. Others will fall to its dangers. | ||
Line 8: | Line 8: | ||
[[Category:Ravnican locations]] | [[Category:Ravnican locations]] | ||
a code that was carved into the foundation of the entire city when it was built |
Revision as of 06:37, 9 March 2013
The Implicit Maze is a system of mana paths or leylines through the guildgates and districts of Ravnica that has manifested after the Guildpact was destroyed. It is a code that was carved into the foundation of the entire city when it was built. On instruction of Niv-Mizzet and using Jace Beleren's notes, it was discovered by Ral Zarek.
The maze was created by Azor I to be revealed in case the Guildpact dissolved. In this way, the founder of the Azorius Senate tried to foster an atmosphere of peaceful collaboration. At the end of the maze in the Forum of Azor lies great power. In order for it to be solved, all the guilds of Ravnica must participate at once. Niv-Mizzet has announced that each guild will have to send one champion as its delegate in the running of the maze. At an appointed time, the champions will meet at the Transguild Promenade, and embark on a race through the twists and turns of the maze. The one who triumphs, gains the power behind it for his or her guild. Others will fall to its dangers.
The Implicit Maze is referenced in the set Dragon's Maze.
Sources
a code that was carved into the foundation of the entire city when it was built