Unleash: Difference between revisions
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| name = Unleash | | name = Unleash | ||
| type = Static | | type = Static | ||
| type2 = Static | |||
| first = Return to Ravnica | | first = Return to Ravnica | ||
| last = Dragon's Maze | | last = Dragon's Maze |
Revision as of 01:48, 3 January 2016
Unleash | |
---|---|
Keyword Ability | |
Type |
Static (1st ability) Static (2nd ability) |
Introduced | Return to Ravnica |
Last used | Dragon's Maze |
Reminder Text | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) |
Statistics |
13 cards 31% 31% Multicolor 38% |
Scryfall Search | |
keyword:"Unleash" |
Unleash is a keyword ability that was introduced in Return to Ravnica.[1] The reminder text for Unleash reads "You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.".
Rules
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 702.98. Unleash
- 702.98a Unleash is a keyword that represents two static abilities. “Unleash” means “You may have this permanent enter the battlefield with an additional +1/+1 counter on it” and “This permanent can’t block as long as it has a +1/+1 counter on it.”
Example
Rulings
- You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example.
- The unleash ability applies no matter where the creature is entering the battlefield from.
- A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
- Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block.
References
- ↑ Billy Moreno (December 14, 2012). "Developing, UNLEASHED". magicthegathering.com. Wizards of the Coast.