Unleash: Difference between revisions

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{{rules|text='''From the [[Comprehensive Rules]]'''
{{rules|text='''From the [[Comprehensive Rules]]'''
*'''702.96.''' Unleash
*'''702.97.''' Unleash
**'''702.96a''' Unleash is a keyword that represents two static abilities. "Unleash" means “You may have this permanent enter the battlefield with an additional +1/+1 counter on it" and "This permanent can’t block as long as it has a +1/+1 counter on it."
**'''702.97a''' Unleash is a keyword that represents two static abilities. "Unleash" means “You may have this permanent enter the battlefield with an additional +1/+1 counter on it" and "This permanent can’t block as long as it has a +1/+1 counter on it."
}}
}}



Revision as of 12:29, 19 July 2013

Unleash is a keyword ability that was introduced in Return to Ravnica. The reminder text for Unleash reads "You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.".

From the ()


Example

Rulings

  • You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example.
  • The unleash ability applies no matter where the creature is entering the battlefield from.
  • A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
  • Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block.

Color percentages

There is a total of 13 cards that involve unleash, which divide by color as such:

  • Multicolored = 38 %
  • Red = 31 %
  • Black = 31 %