Unleash: Difference between revisions
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>Unistardust (Rulings) |
>Unistardust (→Color percentages: Up To Dragon's Maze) |
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==Color percentages== | ==Color percentages== | ||
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;"> | <div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;"> | ||
There is a total of | There is a total of 13 cards that involve unleash, which divide by color as such: | ||
* | *Multicolored = 38 % | ||
* | *Red = 31 % | ||
*Black = | *Black = 31 % | ||
</div> | </div> | ||
[[Category:Keywords]][[Category:Magic rules]] | [[Category:Keywords]][[Category:Magic rules]] |
Revision as of 12:37, 25 April 2013
Unleash is a keyword ability that was introduced in Return to Ravnica. The reminder text for Unleash reads "You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.".
From the ()
Example
Rulings
- You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example.
- The unleash ability applies no matter where the creature is entering the battlefield from.
- A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
- Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block.
Color percentages
There is a total of 13 cards that involve unleash, which divide by color as such:
- Multicolored = 38 %
- Red = 31 %
- Black = 31 %