Reanimation: Difference between revisions

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*<c>Liliana Vess</c> {{-}} {{3}}{{B}}{{B}} - -8 loyalty counters, all creatures from all graveyards under your control
*<c>Liliana Vess</c> {{-}} {{3}}{{B}}{{B}} - -8 loyalty counters, all creatures from all graveyards under your control


==Creatures which cause reanimation==
==Creatures that cause reanimation==
*<c>Agadeem Occultist</c> {{-}} {{2}}{{B}} 0/2 -  {{T}}: from an opponent's graveyard onto the under your control if its converted mana cost is less than or equal to the number of [[Allies]] you control
*<c>Agadeem Occultist</c> {{-}} {{2}}{{B}} 0/2 -  {{T}}: from an opponent's graveyard onto the under your control if its converted mana cost is less than or equal to the number of [[Allies]] you control
*<c>Angel of Glory's Rise</c> {{-}} {{5}}{{W}}{{W}} 4/6 - when this enters the battlefield, exile all Zombies, "reanimate" all Human creature cards
*<c>Angel of Glory's Rise</c> {{-}} {{5}}{{W}}{{W}} 4/6 - when this enters the battlefield, exile all Zombies, "reanimate" all Human creature cards

Revision as of 22:33, 24 September 2012

Reanimation effects return cards from a graveyard directly to play. Named for the card Reanimate, from Tempest. Reanimator is an archetype of deck that make use of reanimation effects to put expensive creatures into play by relatively small amounts of mana. Black is the best "reanimation" color.

List of reanimation instants and sorceries

Instants

Sorceries

Enchantments that cause reanimation

Aura

Planeswalkers that cause reanimation

  • Liliana Vess{3}{B}{B} - -8 loyalty counters, all creatures from all graveyards under your control

Creatures that cause reanimation

Artifacts which cause reanimation

  • Triassic Egg{4} - Sacrifice this: target creature, bi-modal spell
  • Grimoire of the Dead{4} - {T}, Remove three study counters from this and sacrifice it: all creature cards from all graveyards under your control, they're black Zombies in addition to their other colors and types

Land which cause reanimation

Notes

In the above list; "removes" means the "reanimated" creature(s) may gains haste, then exile/bounce/sacrifice it at the beginning of the next end step