Prevention effect: Difference between revisions
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>Thymidine3487@legacy41917142 m (Added the category tag.) |
>Murgatroid99 (Updated rules to Born of the Gods) |
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{{Navigation CR|600}} | {{Navigation CR|600}} | ||
{{CR| | {{CR|Born of the Gods|*'''615''' Prevention Effects | ||
**'''615.1.''' Some continuous effects are prevention effects. Like replacement effects (see rule 614), prevention effects apply continuously as events happen -- they aren't locked in ahead of time. Such effects watch for a damage event that would happen and completely or partially prevent the damage that would be dealt. They act like "shields" around whatever they're affecting. | **'''615.1.''' Some continuous effects are prevention effects. Like replacement effects (see rule 614), prevention effects apply continuously as events happen -- they aren't locked in ahead of time. Such effects watch for a damage event that would happen and completely or partially prevent the damage that would be dealt. They act like "shields" around whatever they're affecting. | ||
***'''615.1a''' Effects that use the word "prevent" are prevention effects. Prevention effects use "prevent" to indicate what damage will not be dealt. | ***'''615.1a''' Effects that use the word "prevent" are prevention effects. Prevention effects use "prevent" to indicate what damage will not be dealt. | ||
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**'''615.9.''' Some prevention effects generated by static abilities refer to a specific amount of damage -- for example, "If a source would deal damage to you, prevent 1 of that damage." Such an effect prevents only the indicated amount of damage in any applicable damage event at any given time. It will apply separately to damage from other applicable events that would happen at the same time, or at a different time. {{CR Example|Daunting Defender says "If a source would deal damage to a Cleric creature you control, prevent 1 of that damage." Pyroclasm says "Pyroclasm deals 2 damage to each creature." Pyroclasm will deal 1 damage to each Cleric creature controlled by Daunting Defender's controller. It will deal 2 damage to each other creature that player controls.}} | **'''615.9.''' Some prevention effects generated by static abilities refer to a specific amount of damage -- for example, "If a source would deal damage to you, prevent 1 of that damage." Such an effect prevents only the indicated amount of damage in any applicable damage event at any given time. It will apply separately to damage from other applicable events that would happen at the same time, or at a different time. {{CR Example|Daunting Defender says "If a source would deal damage to a Cleric creature you control, prevent 1 of that damage." Pyroclasm says "Pyroclasm deals 2 damage to each creature." Pyroclasm will deal 1 damage to each Cleric creature controlled by Daunting Defender's controller. It will deal 2 damage to each other creature that player controls.}} | ||
**'''615.10.''' Some prevention effects prevent the next N damage that would be dealt to each of a number of untargeted creatures. Such an effect creates a prevention shield for each applicable creature when the spell or ability that generates that effect resolves. {{CR Example|Wojek Apothecary has an ability that says "{T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn." When the ability resolves, it gives the target creature and each other creature on the battlefield that shares a color with it at that time a shield preventing the next 1 damage that would be dealt to it. Changing creatures' colors after the ability resolves doesn't add or remove shields, and creatures that enter the battlefield later in the turn don't get the shield.}} | **'''615.10.''' Some prevention effects prevent the next N damage that would be dealt to each of a number of untargeted creatures. Such an effect creates a prevention shield for each applicable creature when the spell or ability that generates that effect resolves. {{CR Example|Wojek Apothecary has an ability that says "{T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn." When the ability resolves, it gives the target creature and each other creature on the battlefield that shares a color with it at that time a shield preventing the next 1 damage that would be dealt to it. Changing creatures' colors after the ability resolves doesn't add or remove shields, and creatures that enter the battlefield later in the turn don't get the shield.}} | ||
**'''615.11.''' Some effects state that damage "can't be prevented." If unpreventable damage would be dealt, any applicable prevention effects are still applied to it. Those effects won't prevent any damage, but any additional effects they have will take place. | **'''615.11.''' Some effects state that damage "can't be prevented." If unpreventable damage would be dealt, any applicable prevention effects are still applied to it. Those effects won't prevent any damage, but any additional effects they have will take place. Existing damage prevention shields won't be reduced by damage that can't be prevented. | ||
***'''615.11a''' A prevention effect is applied to any particular unpreventable damage event just once. It won't invoke itself repeatedly trying to prevent that damage. | ***'''615.11a''' A prevention effect is applied to any particular unpreventable damage event just once. It won't invoke itself repeatedly trying to prevent that damage. | ||
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[[Category:Magic rules]] | [[Category:Magic rules]] |
Revision as of 00:38, 14 April 2014
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