Layer: Difference between revisions
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>Murgatroid99 (Confirmed that the rules are up to date with Khans) |
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{{Navigation CR|600}} | {{Navigation CR|600}} | ||
Understanding the '''layer''' system is key to understanding how cards interact, especially cards that change a creature's [[power]] and [[toughness]]. | Understanding the '''layer''' system is key to understanding how cards interact, especially cards that change a creature's [[power]] and [[toughness]]. | ||
{{CR| | {{CR|Fate Reforged|*'''613.''' Interaction of Continuous Effects | ||
**'''613.1.''' The values of an object's characteristics are determined by starting with the actual object. For a card, that means the values of the characteristics printed on that card. For a [[token]] or a copy of a spell or card, that means the values of the characteristics defined by the effect that created it. Then all applicable continuous effects are applied in a series of layers in the following order: | **'''613.1.''' The values of an object's characteristics are determined by starting with the actual object. For a card, that means the values of the characteristics printed on that card. For a [[token]] or a copy of a spell or card, that means the values of the characteristics defined by the effect that created it. Then all applicable continuous effects are applied in a series of layers in the following order: | ||
***'''613.1a''' Layer 1: Copy effects are applied. See rule 706, "[[Copying objects]]." | ***'''613.1a''' Layer 1: Copy effects are applied. See rule 706, "[[Copying objects]]." |
Revision as of 06:57, 28 January 2015
Template:Navigation CR Understanding the layer system is key to understanding how cards interact, especially cards that change a creature's power and toughness. Lua error in Module:CR at line 549: Unknown error, multiple lookups . Template:Rule-stub