Layer: Difference between revisions

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**'''613.10.''' Some continuous effects affect game rules rather than objects. For example, effects may modify a player's maximum [[hand]] size, or say that a creature must attack this turn if able. These effects are applied after all other continuous effects have been applied. Continuous effects that affect the costs of spells or abilities are applied according to the order specified in rule [[Casting Spells|601.2e]]. All other such effects are applied in timestamp order. See also the rules for timestamp order and dependency (rules 613.6 and 613.7).}}
**'''613.10.''' Some continuous effects affect game rules rather than objects. For example, effects may modify a player's maximum [[hand]] size, or say that a creature must attack this turn if able. These effects are applied after all other continuous effects have been applied. Continuous effects that affect the costs of spells or abilities are applied according to the order specified in rule [[Casting Spells|601.2e]]. All other such effects are applied in timestamp order. See also the rules for timestamp order and dependency (rules 613.6 and 613.7).}}
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[[Category:Magic rules]]
[[Category:Magic rules]]

Revision as of 22:00, 4 June 2014

Template:Navigation CR Understanding the layer system is key to understanding how cards interact, especially cards that change a creature's power and toughness. Lua error in Module:CR at line 549: Unknown error, multiple lookups . Template:Rule-stub