Soulbond: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Unistardust
mNo edit summary
>Chaosof99
No edit summary
Line 1: Line 1:
'''Soulbond''' is a [[Keyword|keyword mechanic]] introduced in ''[[Avacyn Restored]]''. ''Soulbond'' pairs up creatures with each other. When a creature with Soulbond enters the battlefield, it can choose another unpaired creature. The creatures are considered paired with each other. If another creature enters the battlefield, the controller of the creature with Soulbond by choose to change the pair to the creature with Soulbond to the new creature. Usually, the creature with Soulbond as well as its pair gain abilities or advantages when paired up. There are also other cards which look for paired up creatures.
'''Soulbond''' is a [[Keyword|keyword mechanic]] introduced in ''[[Avacyn Restored]]''. ''Soulbond'' pairs up creatures with each other. When a creature with Soulbond enters the battlefield, it can choose another unpaired creature. The creatures are considered paired with each other. The player may also choose not to pair with another creature, and then choose to pair with another creature when that creature enters the battlefield. Usually, the creature with Soulbond as well as its pair gain abilities or advantages when paired up. There are also other cards which look for paired up creatures.


Creatures can not become members of multiple pairs. However, if two creatuers with Soulbond pair up, they each provide their benefits to each other. Thematically the mechanic has similarities with the overly complicated and obsolete [[Banding]].
Creatures can not become members of multiple pairs. However, if two creatuers with Soulbond pair up, they each provide their benefits to each other. Thematically the mechanic has similarities with the overly complicated and obsolete [[Banding]].

Revision as of 15:44, 22 April 2012

Soulbond is a keyword mechanic introduced in Avacyn Restored. Soulbond pairs up creatures with each other. When a creature with Soulbond enters the battlefield, it can choose another unpaired creature. The creatures are considered paired with each other. The player may also choose not to pair with another creature, and then choose to pair with another creature when that creature enters the battlefield. Usually, the creature with Soulbond as well as its pair gain abilities or advantages when paired up. There are also other cards which look for paired up creatures.

Creatures can not become members of multiple pairs. However, if two creatuers with Soulbond pair up, they each provide their benefits to each other. Thematically the mechanic has similarities with the overly complicated and obsolete Banding.

Reminder text

The latest reminder text for Soulbond reads You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.

Example