Modern Tron deck: Difference between revisions
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'''Modern Tron''', or Urzatron, is a combo deck that runs off of the [[Urzatron|three "Urza" lands]] (<c>Urza's Mine</c>, <c>Urza's Power Plant</c> and <c>Urza's Tower</c>) in order to make large amounts of mana. There are a number of different kinds of such decks in the format; this article will detail the most common variants. | '''Modern Tron''', or Urzatron, is a combo deck that runs off of the [[Urzatron|three "Urza" lands]] (<c>Urza's Mine</c>, <c>Urza's Power Plant</c> and <c>Urza's Tower</c>) in order to make large amounts of mana. There are a number of different kinds of such decks in the format; this article will detail the most common variants. | ||
RG Tron, the most popular archetype, is a Green-based Urzatron deck that frequently splashes for Red in order to gain removal. In terms of assembling Urzatron, it is the fastest and most consistent Urzatron deck in the format, playing a plethora of [[cantrip|cantrips]] and [[tutor|tutors]] to do so, allowing it to land powerful cards such as <c>Karn Liberated</c> as early as turn 3. Its drawback is that it is far more reliant on assembling Urzatron than the other decks, and thus is set back significantly more by disruption such as [[land destruction]]. | |||
<d title=" | <d title="RG Tron"> | ||
Lands | Lands | ||
2 Forest | |||
1 Ghost Quarter | |||
2 | 4 Grove of the Burnwillows | ||
1 | 1 Sanctum of Ugin | ||
4 | |||
1 | |||
4 Urza's Mine | 4 Urza's Mine | ||
4 Urza's Power Plant | 4 Urza's Power Plant | ||
Line 18: | Line 14: | ||
Creatures | Creatures | ||
2 Spellskite | |||
2 Ulamog, the Ceaseless Hunger | |||
2 World Breaker | |||
2 Wurmcoil Engine | |||
Sorceries | Sorceries | ||
4 Ancient Stirrings | |||
3 Kozilek's Return | |||
4 Sylvan Scrying | |||
Artifacts | Artifacts | ||
4 Chromatic Sphere | |||
4 Chromatic Star | |||
4 Expedition Map | |||
3 Oblivion Stone | |||
Planeswalker | |||
4 Karn Liberated | |||
2 Ugin, the Spirit Dragon | |||
Sideboard | Sideboard | ||
1 Crumble to Dust | |||
1 | 1 Ghost Quarter | ||
1 Grafdigger's Cage | |||
1 | 3 Nature's Claim | ||
1 | 2 Relic of Progenitus | ||
1 Spellskite | |||
2 Sudden Shock | |||
2 Thragtusk | |||
1 | 2 Warping Wail | ||
2 | |||
</d> | </d> | ||
Gifts Tron, also known as UW Tron, uses <c>Gifts Ungiven</c>, <c>Expedition Map</c> or <c>Realms Uncharted</c> to [[tutor]] for the lands. The deck is pretty straightforward: assemble the combo pieces, use removal and permission as necessary, and ramp into game ending threats. | |||
<d title="Gifts Tron"> | |||
<d title=" | |||
Lands | Lands | ||
1 | 1 Academy Ruins | ||
3 Celestial Colonnade | |||
4 Flooded Strand | |||
1 Ghost Quarter | 1 Ghost Quarter | ||
1 Hallowed Fountain | |||
1 Island | |||
1 Plains | |||
1 Snow-Covered Island | |||
1 Snow-Covered Plains | |||
3 Urza's Mine | |||
3 Urza's Power Plant | |||
4 Urza's Tower | 4 Urza's Tower | ||
Creatures | Creatures | ||
1 | 1 Elesh Norn, Grand Cenobite | ||
1 Iona, Shield of Emeria | |||
1 Snapcaster Mage | |||
1 Sundering Titan | |||
4 Wall of Omens | |||
Instants | |||
2 Condescend | |||
4 Gifts Ungiven | |||
4 Path to Exile | |||
1 Repeal | |||
4 Thirst for Knowledge | |||
Sorceries | Sorceries | ||
1 Day of Judgment | |||
1 Supreme Verdict | |||
1 Unburial Rites | |||
1 Wrath of God | |||
Artifacts | Artifacts | ||
4 | 4 Azorius Signet | ||
1 Engineered Explosives | |||
2 Expedition Map | |||
Planeswalkers | |||
1 Elspeth, Sun's Champion | |||
1 Ugin, the Spirit Dragon | |||
Sideboard | Sideboard | ||
1 | 1 Celestial Purge | ||
1 | 1 Disenchant | ||
1 Elspeth, Sun's Champion | |||
3 Negate | |||
3 | 1 Pithing Needle | ||
1 | 3 Relic of Progenitus | ||
4 Thought-Knot Seer | |||
1 | 1 Ugin, the Spirit Dragon | ||
</d> | </d> | ||
[[Category:Tournament decks]] | [[Category:Tournament decks]] | ||
[[Category:Modern format]] | [[Category:Modern format]] |
Revision as of 01:32, 8 November 2016
Modern Tron, or Urzatron, is a combo deck that runs off of the three "Urza" lands (Urza's Mine, Urza's Power Plant and Urza's Tower) in order to make large amounts of mana. There are a number of different kinds of such decks in the format; this article will detail the most common variants.
RG Tron, the most popular archetype, is a Green-based Urzatron deck that frequently splashes for Red in order to gain removal. In terms of assembling Urzatron, it is the fastest and most consistent Urzatron deck in the format, playing a plethora of cantrips and tutors to do so, allowing it to land powerful cards such as Karn Liberated as early as turn 3. Its drawback is that it is far more reliant on assembling Urzatron than the other decks, and thus is set back significantly more by disruption such as land destruction.
Lands (20)
2 Forest
Sideboard (15)
Gifts Tron, also known as UW Tron, uses Gifts Ungiven, Expedition Map or Realms Uncharted to tutor for the lands. The deck is pretty straightforward: assemble the combo pieces, use removal and permission as necessary, and ramp into game ending threats.