Modern Tron deck: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Jawohl4896@legacy41917569
(added "tutor" link)
>LegacymtgsalvationUser18923
(Gifts Tron has lost significant popularity and GR Tron is now the most popular version of Tron in the format. I have left the Gifts Tron information, but have added on some about GR Tron.)
Line 1: Line 1:
'''Modern Tron''', or Urzatron, is a combo deck that runs off of the [[Urzatron|three "Urza" lands]] (<c>Urza's Mine</c>, <c>Urza's Power Plant</c> and <c>Urza's Tower</c>) in order to make large amounts of mana. <c>Gifts Ungiven</c>, <c>Expedition Map</c> or <c>Realms Uncharted</c> are used to [[tutor]] for the lands. The deck is pretty straightforward: assemble the combo pieces, use removal and permission as necessary, and ramp into fatties like <c>Emrakul, the Aeons Torn</c>.
'''Modern Tron''', or Urzatron, is a combo deck that runs off of the [[Urzatron|three "Urza" lands]] (<c>Urza's Mine</c>, <c>Urza's Power Plant</c> and <c>Urza's Tower</c>) in order to make large amounts of mana. There are a number of different kinds of such decks in the format; this article will detail the most common variants.


<d title="Modern Urzatron">
Gifts Tron, also known as UW Tron, uses <c>Gifts Ungiven</c>, <c>Expedition Map</c> or <c>Realms Uncharted</c> to [[tutor]] for the lands. The deck is pretty straightforward: assemble the combo pieces, use removal and permission as necessary, and ramp into fatties like <c>Emrakul, the Aeons Torn</c>.
 
<d title="Gifts Tron">
Lands
Lands
1 Celestial Colonnade
1 Celestial Colonnade
Line 55: Line 57:
1 Stony Silence
1 Stony Silence
2 Timely Reinforcements
2 Timely Reinforcements
1 Wurmcoil Engine
</d>
GR Tron, also known as Eldrazi Tron or EldraziGreen, is a Green-based Urzatron deck that frequently splashes for Red in order to gain removal such as <c>Pyroclasm</c>. In terms of assembling Urzatron, it is the fastest and most consistent Urzatron deck in the format, playing a plethora of [[cantrip|cantrips]] and [[tutor|tutors]] to do so, allowing it to land powerful cards such as <c>Karn Liberated</c> as early as turn 3. Its drawback is that it is far more reliant on assembling Urzatron than the other decks, and thus is set back significantly more by disruption such as [[land destruction]].
<d title="GR Tron">
Lands
1 Eye of Ugin
2 Forest
1 Ghost Quarter
4 Grove of the Burnwillows
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower
Creatures
1 Emrakul, the Aeons Torn
3 Wurmcoil Engine
Sorceries
4 Ancient Stirrings
4 Pyroclasm
4 Sylvan Scrying
Artifacts
4 Chromatic Sphere
4 Chromatic Star
4 Expedition Map
4 Oblivion Stone
4 Relic of Progenitus
Enchantments
1 Oblivion Ring
Sideboard
1 Firespout
1 Ghost Quarter
2 Mindslaver
4 Nature's Claim
3 Spellskite
1 Sundering Titan
2 Torpor Orb
1 Wurmcoil Engine
1 Wurmcoil Engine
</d>
</d>

Revision as of 23:39, 10 February 2014

Modern Tron, or Urzatron, is a combo deck that runs off of the three "Urza" lands (Urza's Mine, Urza's Power Plant and Urza's Tower) in order to make large amounts of mana. There are a number of different kinds of such decks in the format; this article will detail the most common variants.

Gifts Tron, also known as UW Tron, uses Gifts Ungiven, Expedition Map or Realms Uncharted to tutor for the lands. The deck is pretty straightforward: assemble the combo pieces, use removal and permission as necessary, and ramp into fatties like Emrakul, the Aeons Torn.


GR Tron, also known as Eldrazi Tron or EldraziGreen, is a Green-based Urzatron deck that frequently splashes for Red in order to gain removal such as Pyroclasm. In terms of assembling Urzatron, it is the fastest and most consistent Urzatron deck in the format, playing a plethora of cantrips and tutors to do so, allowing it to land powerful cards such as Karn Liberated as early as turn 3. Its drawback is that it is far more reliant on assembling Urzatron than the other decks, and thus is set back significantly more by disruption such as land destruction.