Elaine Chase: Difference between revisions

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'''Elaine Chase''' is the Brand Director for '''[[Magic: The Gathering]]''' at [[Wizards of the Coast]]. She has been working for the company since January 1999 when she started in the [[Organized Play]] department as the DCI Policy Manager. She got hired into the company primarily though her work as a level 3 Magic judge and had been playing on the Magic Pro Tour. In October 2000 she moved into [[R&D]] as a TCG Game Developer. After nearly 4 years she wanted to get more involved with the business side of things and voluntarily left R&D to move into the brand team working on licensed TCGs. <ref>http://community.wizards.com/wotc_elaine/blog</ref>  
'''Elaine Chase''' is the Brand Director for ''[[Magic: The Gathering]]'' at [[Wizards of the Coast]]. She has been working for the company since January 1999 when she started in the [[Organized Play]] department as the DCI Policy Manager. She got hired into the company primarily though her work as a level 3 Magic judge and had been playing on the Magic Pro Tour. In October 2000 she moved into [[R&D]] as a TCG Game Developer. After nearly 4 years she wanted to get more involved with the business side of things and voluntarily left R&D to move into the brand team working on licensed TCGs. <ref>http://community.wizards.com/wotc_elaine/blog</ref>  
===Designing===
===Designing===
* ''[[Eighth Edition]]''
* ''[[Champions of Kamigawa]]''
* ''[[Champions of Kamigawa]]''


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* ''[[Onslaught]]''
* ''[[Onslaught]]''
* ''[[Legions]]''
* ''[[Legions]]''
* ''Eighth Edition''
* ''[[Mirrodin]]''
* ''[[Mirrodin]]''
* ''Champions of Kamigawa''
* ''Champions of Kamigawa''

Revision as of 20:54, 25 March 2015

Elaine Chase is the Brand Director for Magic: The Gathering at Wizards of the Coast. She has been working for the company since January 1999 when she started in the Organized Play department as the DCI Policy Manager. She got hired into the company primarily though her work as a level 3 Magic judge and had been playing on the Magic Pro Tour. In October 2000 she moved into R&D as a TCG Game Developer. After nearly 4 years she wanted to get more involved with the business side of things and voluntarily left R&D to move into the brand team working on licensed TCGs. [1]

Designing

Developing

References