Morbid: Difference between revisions
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{{Infobox ability | |||
| name = Morbid | |||
| first = Innistrad | |||
| last = Commander 2014 | |||
| reminder = …, if a creature died this turn, … | |||
| stats = 18 cards<br/>{{g}}50 % {{b}}38.8 % {{gb}} 5.5 % {{r}}5.5 % | |||
}} | |||
'''Morbid''' is an [[ability word]], introduced in ''[[Innistrad]]'', which signals that a spell or ability has different effects, additional effects, or may only be used if a creature has [[Dies|died]] earlier in the same turn. <ref>{{DailyRef|mtg/daily/ld/168|Morbid Thoughts|[[Zac Hill]]|November 11, 2011}}</ref> | '''Morbid''' is an [[ability word]], introduced in ''[[Innistrad]]'', which signals that a spell or ability has different effects, additional effects, or may only be used if a creature has [[Dies|died]] earlier in the same turn. <ref>{{DailyRef|mtg/daily/ld/168|Morbid Thoughts|[[Zac Hill]]|November 11, 2011}}</ref> | ||
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}} | }} | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
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* [http://www.wizards.com/magic/tcg/article.aspx?x=mtg/tcg/innistrad/mechanics#2 Innistrad mechanics] | * [http://www.wizards.com/magic/tcg/article.aspx?x=mtg/tcg/innistrad/mechanics#2 Innistrad mechanics] | ||
* [http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/isd Innistrad faq] | * [http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/isd Innistrad faq] | ||
Revision as of 07:54, 18 March 2015
Morbid | |
---|---|
Ability Word | |
Introduced | Innistrad |
Last used | Commander 2014 |
Typical Text | Morbid — …, if a creature died this turn, … |
Statistics |
18 cards 50 % 38.8 % Template:Gb 5.5 % 5.5 % |
Scryfall Search | |
keyword:"Morbid" |
Morbid is an ability word, introduced in Innistrad, which signals that a spell or ability has different effects, additional effects, or may only be used if a creature has died earlier in the same turn. [1]
Rulings
- Morbid abilities merely check if a creature died earlier in the turn. The creature card doesn't need to still be in the graveyard.
- Token creatures can also die, going to their owner's graveyard before ceasing to exist.
- Some morbid abilities that appear on instants and sorceries use the word "instead." The spells have an upgraded effect when they resolve if a creature has died earlier in the turn. You only get the upgraded effect, not both effects.
- Some morbid abilities are activated abilities of permanents. To activate such an ability, a creature must have died earlier in the turn.
- Triggered morbid abilities use an intervening "if" clause. A creature must have died earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no creature has died that turn, even if you intend to have a creature die in response to the triggered ability.
Examples
References
- ↑ Zac Hill (November 11, 2011). "Morbid Thoughts". magicthegathering.com. Wizards of the Coast.