Flagbearer: Difference between revisions

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In ''[[Apocalypse]]'' there were two White Flagbearer [[creatures]] (<c>Standard Bearer</c> and <c>Coalition Honor Guard</c>) and an [[aura]] (<c>Coalition Flag</c>) that granted a creature the Flagbearer [[subtype]] as well as the inherent ability "As long as you have one in play, any spell or ability your opponent plays that can [[target]] a Flagbearer must target a Flagbearer". If a spell has multiple targets, only one of the targets needs to be a Flagbearer.
In ''[[Apocalypse]]'' there were two White Flagbearer [[creatures]] (<c>Standard Bearer</c> and <c>Coalition Honor Guard</c>) and an [[aura]] (<c>Coalition Flag</c>) that granted a creature the Flagbearer [[subtype]] as well as the inherent ability "As long as you have one in play, any spell or ability your opponent plays that can [[target]] a Flagbearer must target a Flagbearer". If a spell has multiple targets, only one of the targets needs to be a Flagbearer.
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[[Category:Classes]]
[[Category:Classes]]

Revision as of 17:55, 4 June 2014

Flagbearer is a creature class. Flagbearers are soldiers or civilians who bear a standard or oriflamme, i.e. either a type of flag or an inflexible but mobile image, which is used as a formal, visual symbol of a military unit on the battlefield.

In Apocalypse there were two White Flagbearer creatures (Standard Bearer and Coalition Honor Guard) and an aura (Coalition Flag) that granted a creature the Flagbearer subtype as well as the inherent ability "As long as you have one in play, any spell or ability your opponent plays that can target a Flagbearer must target a Flagbearer". If a spell has multiple targets, only one of the targets needs to be a Flagbearer.