Living weapon: Difference between revisions
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>Unistardust (Example and External link) |
>LegacymtgsalvationUser1033 m (→Trivia) |
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==Trivia== | ==Trivia== | ||
* Living Weapon was featured as rules card 3 of 5 in the ''Mirrodin Besieged'' set and as rules card 2 of 4 in the ''[[New Phyrexia]]'' set. | * Living Weapon was featured as [[rules card]] 3 of 5 in the ''Mirrodin Besieged'' set and as rules card 2 of 4 in the ''[[New Phyrexia]]'' set. | ||
==External link== | ==External link== |
Revision as of 22:53, 24 February 2012
Living weapon is a keyword for equipment cards introduced in Mirrodin Besieged. When a card with Living weapon enters the battlefield, it puts a 0/0 black Germ creature token into play and attaches itself to it. Thus Living weapons are themselves creatures until their controller chooses to upgrade a different creature, with the detaching of the equipment and killing the Germ, as it is now a 0/0 creature. Due to state-based effects it is put into the graveyard and ceases to exist.
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Example
Trivia
- Living Weapon was featured as rules card 3 of 5 in the Mirrodin Besieged set and as rules card 2 of 4 in the New Phyrexia set.