Battle cry: Difference between revisions
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>Unistardust (Rulings) |
>Unistardust (renumbering) |
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{{rules|text='''From the [[Comprehensive Rules]]''': | {{rules|text='''From the [[Comprehensive Rules]]''': | ||
*'''702. | *'''702.90.''' Battle Cry | ||
**'''702. | **'''702.90a''' Battle cry is a triggered ability. "Battle cry" means "Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn." | ||
**'''702. | **'''702.90b''' If a creature has multiple instances of battle cry, each triggers separately. | ||
}} | }} | ||
Revision as of 12:25, 19 July 2013
Battle cry is a triggered ability first introduced in Mirrodin Besieged and gives a +1/+0 bonus to each other attacking creature, thus being more or less an inversion of Exalted. Battle Cry was featured as rules card 1 of 5 in the Mirrodin Besieged set.
From the ()
Rulings
- The +1/+0 bonus applies to each other attacking creature, but not to the creature with battle cry itself.
- The +1/+0 bonus remains until the end of the turn, even if the creature with battle cry leaves the battlefield or stops being an attacking creature.
- If a creature with battle cry attacks more than once in a turn (due to an additional combat phase being created), its battle cry ability will trigger each time. The results are cumulative.
- In Two-Headed Giant and other multiplayer variants where players share a turn, attacking creatures controlled by a teammate also receive the +1/+0 bonus.
Examples
Color percentages
There is a total of 7 cards that involve battle cry, which divide by color as such:
- Red = 43 %
- White = 43 %
- Artifact = 14 %