Legacy Land deck: Difference between revisions

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(Lazav is The Mimeoplasm)
>Neoheart
(Undo revision 346944 by 45.55.255.1 (talk))
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The deck uses <c>Exploration</c> and <c>Manabond</c> to put a large quantity of lands with various effects into play consistently and is able to reuse discarded or destroyed lands with <c>Life from the Loam</c> and <c>Crucible of Worlds</c>. <c>Intuition</c> and <c>Gamble</c>, are easy [[tutor]]s for the deck as it is generally graveyard based and can profit off the downsides of these tutors.
The deck uses <c>Exploration</c> and <c>Manabond</c> to put a large quantity of lands with various effects into play consistently and is able to reuse discarded or destroyed lands with <c>Life from the Loam</c> and <c>Crucible of Worlds</c>. <c>Intuition</c> and <c>Gamble</c>, are easy [[tutor]]s for the deck as it is generally graveyard based and can profit off the downsides of these tutors.


There are a large variety of lands used in the deck. They may draw cards (<c>Tranquil Thicket</c>, <c>Horizon Canopy</c>), keep the opponent off his or her mana (<c>Wasteland</c>, <c>Rishadan Port</c>), or otherwise disrupt the opponent's game plan (<c>Glacial Chasm</c>, <c>Barbarian Ring</c>, <c>Maze of Ith</c>, <c>The Tabernacle at Pendrell Vale</c>). Others '''Lazav''' is The '''Mimeoplasm'''provide support (<c>Maze of Ith</c>, <c>Academy Ruins</c>). The win condition is usually a [[manland]] such as <c>Mishra's Factory</c>, <c>Creeping Tar Pit</c>, or <c>Nantuko Monastery</c>. The deck generally runs a fair amount of artifacts, as <c>Academy Ruins</c> is a very powerful engine in the deck. Recently, decklists have avoided red, often running an <c>Enlightened Tutor</c> toolbox.
There are a large variety of lands used in the deck. They may draw cards (<c>Tranquil Thicket</c>, <c>Horizon Canopy</c>), keep the opponent off his or her mana (<c>Wasteland</c>, <c>Rishadan Port</c>), or otherwise disrupt the opponent's game plan (<c>Glacial Chasm</c>, <c>Barbarian Ring</c>, <c>Maze of Ith</c>, <c>The Tabernacle at Pendrell Vale</c>). Others provide support (<c>Maze of Ith</c>, <c>Academy Ruins</c>). The win condition is usually a [[manland]] such as <c>Mishra's Factory</c>, <c>Creeping Tar Pit</c>, or <c>Nantuko Monastery</c>. The deck generally runs a fair amount of artifacts, as <c>Academy Ruins</c> is a very powerful engine in the deck. Recently, decklists have avoided red, often running an <c>Enlightened Tutor</c> toolbox.


<d title="38 Land - Simon Sung - StarCityGames Legacy Open 5k January 2010">
<d title="38 Land - Simon Sung - StarCityGames Legacy Open 5k January 2010">
999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999Lazav is The Mimeoplasm</d>
Land support
4 Manabond
4 Exploration
4 Life from the Loam
1 Crucible of Worlds
 
Tutors and other support
3 Gamble
2 Intuition
1 Engineered Explosives
 
Manlands
4 Mishra's Factory
1 Treetop Village
1 Nantuko Monastery
 
Effect-Lands
4 Rishadan Port
4 Wasteland
4 Tranquil Thicket
4 Maze of Ith
1 Glacial Chasm
1 Barbarian Ring
1 Nomad Stadium
1 Academy Ruins
1 The Tabernacle at Pendrell Vale
 
Pure mana sources
3 Mox Diamond
3 Taiga
1 Savannah
3 Tropical Island
2 Misty Rainforest
1 Windswept Heath
1 Wooded Foothills
 
Sideboard
4 Leyline of the Void
1 Zuran Orb
1 Seismic Assault
3 Krosan Grip
4 Mindbreak Trap
1 Ray of Revelation
1 Firebolt</d>


[[Category:Tournament decks]]
[[Category:Tournament decks]]

Revision as of 23:11, 6 October 2019

The Land deck, usually just called XX Lands, where XX is the number of lands in the deck, is a deck focused around that card type.

The deck uses Exploration and Manabond to put a large quantity of lands with various effects into play consistently and is able to reuse discarded or destroyed lands with Life from the Loam and Crucible of Worlds. Intuition and Gamble, are easy tutors for the deck as it is generally graveyard based and can profit off the downsides of these tutors.

There are a large variety of lands used in the deck. They may draw cards (Tranquil Thicket, Horizon Canopy), keep the opponent off his or her mana (Wasteland, Rishadan Port), or otherwise disrupt the opponent's game plan (Glacial Chasm, Barbarian Ring, Maze of Ith, The Tabernacle at Pendrell Vale). Others provide support (Maze of Ith, Academy Ruins). The win condition is usually a manland such as Mishra's Factory, Creeping Tar Pit, or Nantuko Monastery. The deck generally runs a fair amount of artifacts, as Academy Ruins is a very powerful engine in the deck. Recently, decklists have avoided red, often running an Enlightened Tutor toolbox.

38 Land - Simon Sung - StarCityGames Legacy Open 5k January 2010