Charm: Difference between revisions
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==Charm cycles== | ==Charm cycles== | ||
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! Cycle name !! {{W}} !! {{U}} !! {{B}} !! {{R}} !! {{G}} !! Description and notes | ! Cycle name !! {{W}} !! {{U}} !! {{B}} !! {{R}} !! {{G}} !! Description and notes | ||
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Revision as of 21:26, 22 August 2020
A Charm is a modal instant spell with three possible results of which one can be selected. Charms usually appear in horizontal cycles. So far there have been charms at common that cost a single colored mana, charms at uncommon that cost three different colored mana centered around one color with its two allies and charm at uncommon costing two colored mana.[1] According to Mark Rosewater in 2014, players like these Charms and he was pretty sure they would see them again (knowing that would appear in Khans of Tarkir).[2]
The term "Charm" came from the Mirage design team, referencing a fantasy term for a small object with tiny amounts of magic. The name has become a staple for this type of effect, but the names now imply a small magical effect rather than a magical object.[3]
Charm cycles
Cycle name | Description and notes | |||||
---|---|---|---|---|---|---|
Mirage charms | Ivory Charm | Sapphire Charm | Ebony Charm | Chaos Charm | Seedling Charm | |
Visions charms | Hope Charm | Vision Charm | Funeral Charm | Hearth Charm | Emerald Charm | Funeral Charm has been reprinted in the timeshifted portion of Time Spiral without its counterparts. |
Onslaught charms | Piety Charm | Trickery Charm | Misery Charm | Fever Charm | Vitality Charm | |
Planar Chaos charms | Dawn Charm | Piracy Charm | Midnight Charm | Fury Charm | Evolution Charm | A cycle with exceptions as only Dawn, Fury and Evolution Charm cost 1C, while Piracy Charm is a timeshifted mirrored pair to Funeral Charm.[4] |
Cycle name | Description and notes | |||||
Return to Ravnica block charms | Azorius Charm | Dimir Charm | Rakdos Charm | Gruul Charm | Selesnya Charm | All guild charms were reprinted in their respective guild kit except for Simic. |
Cycle name | Description and notes | |||||
Return to Ravnica block charms | Orzhov Charm | Izzet Charm | Golgari Charm | Boros Charm | Simic Charm | All guild charms were reprinted in their respective guild kit except for Simic. |
Cycle name | Description and notes | |||||
Planeshift charms | Treva's Charm | Dromar's Charm | Crosis's Charm | Darigaaz's Charm | Rith's Charm | also called Dragon Charms as they are named after a cycle of legendary dragons. |
Shards of Alara charms | Bant Charm | Esper Charm | Grixis Charm | Jund Charm | Naya Charm | |
Cycle name | Description and notes | |||||
Khans of Tarkir charms | Abzan Charm | Jeskai Charm | Sultai Charm | Mardu Charm | Temur Charm | First cycle that uses the new bullet-point layout for modal spells. |
Other charms
- Warping Wail (Oath of the Gatewatch)[5]
- Archmage's Charm (Modern Horizons)
- Umezawa's Charm (Modern Horizons)
References
- ↑ Mark Rosewater (September 17, 2012). "Return on Investment, Part 3". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (August 03, 2014). "Any chance we'll see charms again?". Blogatog. Tumblr.
- ↑ Mark Rosewater (April 13, 2015). "Maro's Command". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (February 6, 2007). "Planar Chaos Charms". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (January 10, 2016). "Why did you make a 2 mana, 3 choice instant without charm in the name?". Blogatog. Tumblr.