Extended Tezzerator deck: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Sigilbot
m (Bot: Automated text replacement (-\n\<\!\-\-temp fix\-\-\> +))
>Yandere-sliver
m (→‎top: clean up, replaced: <card → <c (32), </card> → </c> (32))
Line 48: Line 48:




The entire deck is based on <card>Trinket Mage</card> and <card>Tezzeret the Seeker</card> to [[search]] the weapon to go against opponent. The card drawing is based on <card>Thirst for Knowledge</card>.
The entire deck is based on <c>Trinket Mage</c> and <c>Tezzeret the Seeker</c> to [[search]] the weapon to go against opponent. The card drawing is based on <c>Thirst for Knowledge</c>.


<card>Chrome Mox</card> is serves as [[acceleration]].
<c>Chrome Mox</c> is serves as [[acceleration]].


One of the key card in this deck is <card>Chalice of the Void</card> using it to call on 0,1,2,or 3 can lock down most cards on every deck. Another card that shines is <card>Engineered Explosives</card> since most creatures in this format have similar mana cost this card simply says: destroy all creature your opponent play for the past few turns.
One of the key card in this deck is <c>Chalice of the Void</c> using it to call on 0,1,2,or 3 can lock down most cards on every deck. Another card that shines is <c>Engineered Explosives</c> since most creatures in this format have similar mana cost this card simply says: destroy all creature your opponent play for the past few turns.


<card>Pyrite Spellbomb</card> and <card>Aether Spellbomb</card> is a card that solves one creature, in early stage this is good to stop creature-combo deck and/or slow down agressive decks using cratures to attack their opponent.
<c>Pyrite Spellbomb</c> and <c>Aether Spellbomb</c> is a card that solves one creature, in early stage this is good to stop creature-combo deck and/or slow down agressive decks using cratures to attack their opponent.


<card>Ensnaring Bridge</card> are there to deal with decks that attack you with creatures. Even more, the deck use <card>Vedalken Shackles</card> to reverse the situation.
<c>Ensnaring Bridge</c> are there to deal with decks that attack you with creatures. Even more, the deck use <c>Vedalken Shackles</c> to reverse the situation.


<card>Trinisphere</card> is a card use to slow down the tempo. This card locks down both spell-based and creature-based decks.
<c>Trinisphere</c> is a card use to slow down the tempo. This card locks down both spell-based and creature-based decks.


<card>Pithing Needle</card> and <card>Venser, Shaper Savant</card> is just a card that solves everything.  One prevent from early stage and the other stop as game goes on.
<c>Pithing Needle</c> and <c>Venser, Shaper Savant</c> is just a card that solves everything.  One prevent from early stage and the other stop as game goes on.


<card>Vendilion Clique</card> is a card that slows down opponent depend on what type of deck one's opponent is playing. It also can be an attacker and beat-down opponent's.
<c>Vendilion Clique</c> is a card that slows down opponent depend on what type of deck one's opponent is playing. It also can be an attacker and beat-down opponent's.


For counter spell, signature of blue mana-base deck the deck offer <card>Spell Snare</card>, <card>Stifle</card> and <card>Cryptic Command</card>.
For counter spell, signature of blue mana-base deck the deck offer <c>Spell Snare</c>, <c>Stifle</c> and <c>Cryptic Command</c>.


The lands the deck use are <card>Academy Ruins</card>, <card>Breeding Pool</card>, <card>Flooded Strand</card>, <card>Great Furnace</card>, <card>Miren, the Moaning Well</card>, <card>Polluted Delta</card>, <card>Riptide Laboratory</card>, <card>Steam Vents</card>, and <card>Island</card> only Academy Ruins provide ability to recycle artifacts. The rest of the lands are just there to smoothen mana.
The lands the deck use are <c>Academy Ruins</c>, <c>Breeding Pool</c>, <c>Flooded Strand</c>, <c>Great Furnace</c>, <c>Miren, the Moaning Well</c>, <c>Polluted Delta</c>, <c>Riptide Laboratory</c>, <c>Steam Vents</c>, and <c>Island</c> only Academy Ruins provide ability to recycle artifacts. The rest of the lands are just there to smoothen mana.


The sideboard mainly focus on dealing with creatures as we saw <card>Firespout</card>, <card>Stifle</card>, and <card>Threads of Disloyalty</card>. It has 1 <card>Tormod's Crypt</card> to deal with Dredge deck to deal with graveyard-base deck. <card>Blood Moon</card> is there to drive every player crazy. Imagine all you have is red mana while not playing a red deck. Lastly <card>Ancient Grudge</card> is there for artifact, for sure but there might be possiblity that this can be used in [[mirror match]].
The sideboard mainly focus on dealing with creatures as we saw <c>Firespout</c>, <c>Stifle</c>, and <c>Threads of Disloyalty</c>. It has 1 <c>Tormod's Crypt</c> to deal with Dredge deck to deal with graveyard-base deck. <c>Blood Moon</c> is there to drive every player crazy. Imagine all you have is red mana while not playing a red deck. Lastly <c>Ancient Grudge</c> is there for artifact, for sure but there might be possiblity that this can be used in [[mirror match]].


[[Category:Tournament decks]]
[[Category:Tournament decks]]

Revision as of 13:26, 20 March 2019

The Tezzerator deck is a control, or rather "lock down" deck. The deck has set up to deal with all the popular decks that appears a lot in the Pro Tour. It was best designed and played by Kenny Öberg as he made his way to top 8 in 2008 Pro Tour Berlin.


The entire deck is based on Trinket Mage and Tezzeret the Seeker to search the weapon to go against opponent. The card drawing is based on Thirst for Knowledge.

Chrome Mox is serves as acceleration.

One of the key card in this deck is Chalice of the Void using it to call on 0,1,2,or 3 can lock down most cards on every deck. Another card that shines is Engineered Explosives since most creatures in this format have similar mana cost this card simply says: destroy all creature your opponent play for the past few turns.

Pyrite Spellbomb and Aether Spellbomb is a card that solves one creature, in early stage this is good to stop creature-combo deck and/or slow down agressive decks using cratures to attack their opponent.

Ensnaring Bridge are there to deal with decks that attack you with creatures. Even more, the deck use Vedalken Shackles to reverse the situation.

Trinisphere is a card use to slow down the tempo. This card locks down both spell-based and creature-based decks.

Pithing Needle and Venser, Shaper Savant is just a card that solves everything. One prevent from early stage and the other stop as game goes on.

Vendilion Clique is a card that slows down opponent depend on what type of deck one's opponent is playing. It also can be an attacker and beat-down opponent's.

For counter spell, signature of blue mana-base deck the deck offer Spell Snare, Stifle and Cryptic Command.

The lands the deck use are Academy Ruins, Breeding Pool, Flooded Strand, Great Furnace, Miren, the Moaning Well, Polluted Delta, Riptide Laboratory, Steam Vents, and Island only Academy Ruins provide ability to recycle artifacts. The rest of the lands are just there to smoothen mana.

The sideboard mainly focus on dealing with creatures as we saw Firespout, Stifle, and Threads of Disloyalty. It has 1 Tormod's Crypt to deal with Dredge deck to deal with graveyard-base deck. Blood Moon is there to drive every player crazy. Imagine all you have is red mana while not playing a red deck. Lastly Ancient Grudge is there for artifact, for sure but there might be possiblity that this can be used in mirror match.