Rules card: Difference between revisions
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>LegacymtgsalvationUser1033 (→10th Edition Tips & Tricks cards: add link, fix link) |
>LegacymtgsalvationUser1033 (improve introductory sentence) |
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'''Rules cards''' were first introduced in the ''[[Lorwyn]]'' set. Starting with ''[[10th Edition]]'', a 16th card was added to [[booster pack]]s. This card was either a rules card or a [[token]] produced by something in that set. In ''10th Edition'' they were known as "Tips & Tricks" cards. | '''Rules cards''' are an extra card in [[booster pack]]s that explain a [[theme]] or [[mechanic]] found in that set. They were first introduced in the ''[[Lorwyn]]'' set. Starting with ''[[10th Edition]]'', a 16th card was added to [[booster pack]]s. This card was either a rules card or a [[token]] produced by something in that set. In ''10th Edition'' they were known as "Tips & Tricks" cards. | ||
==10th Edition Tips & Tricks cards== | ==10th Edition Tips & Tricks cards== |
Revision as of 21:59, 2 September 2008
Rules cards are an extra card in booster packs that explain a theme or mechanic found in that set. They were first introduced in the Lorwyn set. Starting with 10th Edition, a 16th card was added to booster packs. This card was either a rules card or a token produced by something in that set. In 10th Edition they were known as "Tips & Tricks" cards.
10th Edition Tips & Tricks cards
- "Two-Card Combos" (Nantuko Husk & Grave Pact / Cephalid Constable & Angelic Blessing)
- "Two-Card Combos" (Loyal Sentry & Regeneration / Orcish Artillery & Spirit Link)
- "Two-Card Combos" (Merfolk Looter & Squee, Goblin Nabob / Sylvan Basilisk & Lure)
- "Two-Card Combos" (Royal Assassin & Icy Manipulator / Horseshoe Crab & Arcane Teachings)
- "Parts of the Turn"
- "Legends and Tokens"
- "Building a Deck"
- "Limited Formats"
- "Sideboarding"
- "When to Play Spells and abilities"
- "Gatherer Card Database"
- "The Stack"
Lorwyn Rules cards
- See also: Lorwyn/Token cards and "rules cards".
- Planeswalkers Part 1: The Basics
- Planeswalkers Part 2: Planeswalker Abilities
- Planeswalkers Part 3: Fighting a Planeswalker
- Clash
- Tribal
Morningtide Rules cards
Shadowmoor Rules cards
- is the Untap Symbol
- +1/+1 and -1/-1 counters
- Template:Rg and Template:2r are Hybrid Mana Symbols
- Conspire
- Persist
- Wither
Eventide Rules cards
- Retrace
- Hybrid Mana Symbols
- Chroma
- is the Untap Symbol
- Persist
- Wither
- +1/+1 and -1/-1 counters
- Fun Format: Two-Headed Giant