Rules card: Difference between revisions
Jump to navigation
Jump to search
>LegacymtgsalvationUser1033 (add Eventide) |
>LegacymtgsalvationUser1033 |
||
Line 4: | Line 4: | ||
==Lorwyn Rules cards== | ==Lorwyn Rules cards== | ||
{{See also|Lorwyn/Token cards and "rules cards"}} | |||
# [[Planeswalker]]s Part 1: The Basics | # [[Planeswalker]]s Part 1: The Basics | ||
# Planeswalkers Part 2: Planeswalker Abilities | # Planeswalkers Part 2: Planeswalker Abilities |
Revision as of 19:27, 2 September 2008
Rules cards were first introduced in the Lorwyn set. Starting with 10th Edition, a 16th card was added to booster packs. This card was either a rules card or a token produced by something in that set. In 10th Edition they were known as "Tips & Tricks" cards.
10th Edition Tips & Tricks cards
Lorwyn Rules cards
- See also: Lorwyn/Token cards and "rules cards".
- Planeswalkers Part 1: The Basics
- Planeswalkers Part 2: Planeswalker Abilities
- Planeswalkers Part 3: Fighting a Planeswalker
- Clash
- Tribal
Morningtide Rules cards
Shadowmoor Rules cards
- is the Untap Symbol
- +1/+1 and -1/-1 counters
- Template:Rg and Template:2r are Hybrid Mana Symbols
- Conspire
- Persist
- Wither