Rules card: Difference between revisions
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>LegacymtgsalvationUser1033 (→Shadowmoor Rules cards: fix link) |
>LegacymtgsalvationUser1033 (add Eventide) |
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==[[Eventide]] Rules cards== | ==[[Eventide]] Rules cards== | ||
# [[Retrace]] | |||
# Hybrid Mana Symbols | |||
# [[Chroma]] | |||
# {{Q}} is the Untap Symbol | |||
# Persist | |||
# Wither | |||
# +1/+1 and -1/-1 counters | |||
# Fun Format: Two-Headed Giant | |||
[[Category: The Game of Magic]] | [[Category: The Game of Magic]] |
Revision as of 20:32, 1 September 2008
Rules cards were first introduced in the Lorwyn set. Starting with 10th Edition, a 16th card was added to booster packs. This card was either a rules card or a token produced by something in that set. In 10th Edition they were known as "Tips & Tricks" cards.
10th Edition Tips & Tricks cards
Lorwyn Rules cards
- Planeswalkers Part 1: The Basics
- Planeswalkers Part 2: Planeswalker Abilities
- Planeswalkers Part 3: Fighting a Planeswalker
- Clash
- Tribal
Morningtide Rules cards
Shadowmoor Rules cards
- is the Untap Symbol
- +1/+1 and -1/-1 counters
- Template:Rg and Template:2r are Hybrid Mana Symbols
- Conspire
- Persist
- Wither