Wrath effect: Difference between revisions
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==Wrath and Wrath-like effects== | ==Wrath and Wrath-like effects== | ||
===White=== | ===White=== | ||
{{columns-list| | {{columns-list|colwidth=15em| | ||
*<c>Angel of the Dire Hour</c> (creature) | *<c>Angel of the Dire Hour</c> (creature) | ||
*<c>Akroma's Vengeance</c> | *<c>Akroma's Vengeance</c> | ||
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===Black=== | ===Black=== | ||
{{columns-list| | {{columns-list|colwidth=15em| | ||
*<c>Black Sun's Zenith</c> (-n/-n variation) | *<c>Black Sun's Zenith</c> (-n/-n variation) | ||
*<c>Bane of the Living</c> (-n/-n variation, creature) | *<c>Bane of the Living</c> (-n/-n variation, creature) | ||
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===Red=== | ===Red=== | ||
{{columns-list| | {{columns-list|colwidth=15em| | ||
*<c>Anger of the Gods</c> | *<c>Anger of the Gods</c> | ||
*<c>Apocalypse</c> | *<c>Apocalypse</c> |
Revision as of 07:03, 2 September 2018
Generally speaking, "Wrath effect"[1] is Magic slang for the removal of most, if not all, creatures in play by any spell or ability, as the effect of an instant or sorcery spell, an activated ability, or a triggered ability, or, loosely, any card that can produce a Wrath effect. The effect is named after the card Wrath of God, the first Magic card to feature a mass-creature-removal effect. [2] [3] The precise board impact of a Wrath-effect card is dependent on the current game state, specifically the board condition; but, as a general rule, Wrath effects are extremely powerful and a form of card advantage, as such, nearly all of them carry a rarity of rare.
Definition
As a slang term, no definitive definition of a Wrath effect exists; but, it is commonly understood that cards such as Wildfire and Destructive Force and cards that do damage to all, or a subset of all, creatures such as Earthquake, Hurricane, and Pyroclasm, regardless of the amount of damage dealt, are not Wrath effects per se due to the additional consideration of creatures' toughnesses and state-based effects; instead, such cards have Wrath-like effects. Other than this, there are essentially no restrictions as to the means by which Wrath effects remove creatures from play, and Wrath effects have included destruction of the creatures, destruction of the creatures without regeneration, removal from the game, and returning to their owners' hands. Strictly speaking, in consideration of the effect of the original Wrath of God, a Wrath effect is any effect that destroys all, or most, creatures, with or without allowing for regeneration.
Colors such as white and blue have variations upon the Wrath effect. One such is non-destructive removal from play, by exiling or moving creature cards to another zone, such as the hand or the library.[4] Black, interestingly and exclusively, has a variation upon the Wrath effect whereby it gives all, or a subset of all, creatures -m/-n (where m and n are constants or variables that are defined by the card). This too takes into consideration creatures' toughness and state-based effects and is thus a Wrath-like effect. An equivalent exclusive to red is dealing damage to each creature, such as Blasphemous Act.
Wrath and Wrath-like effects
White
- Angel of the Dire Hour (creature)
- Akroma's Vengeance
- Austere Command
- Catastrophe
- Day of Judgment
- Descend upon the Sinful
- Divine Reckoning
- End Hostilities
- False Prophet (creature)
- Fated Retribution
- Fell the Mighty
- Final Judgment
- Fumigate
- Hallowed Burial
- Hour of Revelation
- Kirtar's Wrath
- Mageta the Lion (creature)
- Magus of the Disk (creature)
- March of Souls
- Martial Coup
- Mass Calcify
- Phyrexian Rebirth
- Planar Cleansing
- Planar Collapse
- Planar Outburst
- Retribution of the Meek
- Rout
- Scourglass
- Solar Tide
- Soulscour
- Sudden Disappearance
- Sunblast Angel (creature)
- Sunscour
- Terminus
- Winds of Rath
- Wrath of God
Blue
- Cyclonic Rift
- Devastation Tide
- Inundate
- Evacuation
- Fade Away
- Kederekt Leviathan (creature)
- Sway of the Stars
- Upheaval
- Whelming Wave
- Engulf the Shore
- Crush of Tentacles
Black
- Black Sun's Zenith (-n/-n variation)
- Bane of the Living (-n/-n variation, creature)
- Consume the Meek
- Crux of Fate
- Damnation
- Deadly Tempest
- Death Cloud
- Deathbringer Regent (creature)
- Decree of Pain
- Dread Cacodemon (creature)
- Drown in Sorrow (-n/-n variation)
- Extinguish All Hope
- Flaying Tendrils (-n/-n variation)
- Havoc Demon (-n/-n variation, creature)
- Hellfire
- Hythonia the Cruel (creature)
- Ichor Explosion (-n/-n variation)
- In Garruk's Wake
- Infest (-n/-n variation)
- Kagemaro, First to Suffer (-n/-n variation, creature)
- Killing Wave
- Languish (-n/-n variation)
- Life's Finale
- Massacre (-n/-n variation)
- Mutilate (-n/-n variation)
- Necromantic Selection
- Overwhelming Forces
- Perish
- Plague Wind
- Rain of Daggers
- Reiver Demon (creature)
- Rising Miasma (-n/-n variation)
- Toxic Deluge (-n/-n variation)
- Yahenni's Expertise (-n/-n variation)
Red
- Anger of the Gods
- Apocalypse
- Arcbond
- Bearer of the Heavens (creature)
- Blasphemous Act
- Breaking Point
- Chain Reaction
- Decree of Annihilation
- Desolation Giant
- Destructive Force
- Devastation
- Disaster Radius
- Electrickery
- Hour of Devastation
- Jokulhaups
- Mizzium Mortars
- Obliterate
- Puppet's Verdict
- Pyroclasm
- Slagstorm
- Starstorm
- Star of Extinction
- Volcanic Fallout
- Volcanic Vision
- Worldfire
Green
Multicolor
- Child of Alara (creature)
- Duneblast
- Firespout
- Gaze of Granite
- Magister of Worth (creature)
- Merciless Eviction
- Novablast Wurm (creature)
- Pernicious Deed
- Punishment (Crime/Punishment)
- Razia's Purification
- Savage Twister
- Soulquake
- Supreme Verdict
- Worldpurge
- Plague Boiler
Colorless
- All Is Dust
- Engineered Explosives
- Kozilek's Return(for comander the color identity is red)
- Nevinyrral's Disk
- Oblivion Stone
- Perilous Vault
- Powder Keg
- Ratchet Bomb
- Ugin, the Spirit Dragon
- Worldslayer
- Boompile