Flipping a coin: Difference between revisions
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**'''705.3.''' A coin used in a flip must be a two-sided object with easily distinguished sides and equal likelihood that either side lands face up. If the coin that’s being flipped doesn’t have an obvious "heads" or "tails," designate one side to be "heads," and the other side to be "tails." Other methods of randomization may be substituted for flipping a coin as long as there are two possible outcomes of equal likelihood and all players agree to the substitution. For example, the player may roll an even-sided die and call "odds" or "evens," or roll an even-sided die and designate that "odds" means "heads" and "evens" means "tails." | **'''705.3.''' A coin used in a flip must be a two-sided object with easily distinguished sides and equal likelihood that either side lands face up. If the coin that’s being flipped doesn’t have an obvious "heads" or "tails," designate one side to be "heads," and the other side to be "tails." Other methods of randomization may be substituted for flipping a coin as long as there are two possible outcomes of equal likelihood and all players agree to the substitution. For example, the player may roll an even-sided die and call "odds" or "evens," or roll an even-sided die and designate that "odds" means "heads" and "evens" means "tails." | ||
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[[Category:Magic rules]] | [[Category:Magic rules]] | ||
[[Category:Miscellaneous mechanics]] | [[Category:Miscellaneous mechanics]] |
Revision as of 21:47, 4 June 2014
The coin flip is a mechanic that creates a random effect in game play. The coin flip was introduced in Antiquities with Mijae Djinn<c>, <c>Ydwen Efreet and Bottle of Suleiman. Coin flips are mainly used on red cards and artifacts. If the card is multicolored, it's always red/blue. There is one black card with the mechanic (Tavern Swindler) and one green Un-card (Flock of Rabid Sheep).
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