Conspire: Difference between revisions

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'''Conspire''' is a [[keyword ability]] that allows the spell played to be copied if you tap two untapped creatures that share a color with that spell.  Conspire was introduced in [[Shadowmoor]] and was featured as [[rules card]] 4 of 6 in the ''[[Shadowmoor]]'' set.
'''Conspire''' is a [[keyword ability]] that allows the spell played to be copied if you tap two untapped creatures that share a color with that spell.  Conspire was introduced in [[Shadowmoor]] and was featured as [[rules card]] 4 of 6 in the ''[[Shadowmoor]]'' set.


{{rules|text=
{{rules|text='''From the [[Comprehensive Rules]]'''
'''From the [[Comprehensive Rules]]'''
*'''702.76.''' Conspire
*'''502.78.''' Conspire
**'''702.76a''' Conspire is a keyword that represents two abilities. The first is a static ability that functions while the spell with conspire is on the stack. The second is a triggered ability that functions while the spell with conspire is on the stack. "Conspire" means "As an additional cost to cast this spell, you may tap two untapped creatures you control that each share a color with it" and "When you cast this spell, if its conspire cost was paid, copy it. If the spell has any targets, you may choose new targets for the copy." Paying a spell’s conspire cost follows the rules for paying additional costs in rules 601.2b and 601.2e–g.
**'''502.78a''' Conspire is a keyword that represents two abilities. The first is a static ability that functions while the spell is on the stack. The second is a triggered ability that functions while the spell is on the stack. "Conspire" means "As an additional cost to play this spell, you may tap two untapped creatures you control that each share a color with it" and "When you play this spell, if its conspire cost was paid, copy it. If the spell has any targets, you may choose new targets for the copy." Paying a spell's conspire cost follows the rules for paying additional costs in rules 409.1b and 409.1f-h.
**'''702.76b''' If a spell has multiple instances of conspire, each is paid separately and triggers based on its own payment, not any other instance of conspire.
**'''502.78b''' If a spell has multiple instances of conspire, each is paid separately and triggers based on its own payment, not any other instance of conspire.
}}
}}



Revision as of 10:20, 19 February 2012

Conspire is a keyword ability that allows the spell played to be copied if you tap two untapped creatures that share a color with that spell. Conspire was introduced in Shadowmoor and was featured as rules card 4 of 6 in the Shadowmoor set.

From the ()


From the ()


Rulings

  • If you choose to pay a conspire cost of a multicolored spell, the two creatures you tap don't need to share a color with each other. Each one just needs to share a color with the spell that has conspire.
  • You may pay a spell's conspire cost only once. (If a spell has multiple instances of conspire, you may pay each conspire cost only once.)
  • A copy created with conspire will have a conspire ability itself. However, since that copy wasn't played, its conspire ability won't trigger. You won't get another copy.
  • The copy you create with conspire is separate from the original spell. If either one of them is countered, the other remains on the stack.
  • If conspire's triggered ability is countered (by the Scourge spell Stifle, for example), no copy will be created. The original spell will be unaffected.

Reminder text

The latest reminder text for Conspire reads "As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy."

External links