Reinforce: Difference between revisions
Jump to navigation
Jump to search
>Yandere-sliver mNo edit summary |
>Tuamir m (→Rules) |
||
Line 12: | Line 12: | ||
==Rules== | ==Rules== | ||
{{ | {{CR|lookup=Reinforce}} | ||
==Example== | ==Example== |
Revision as of 21:17, 4 January 2016
Reinforce | |
---|---|
Keyword Ability | |
Type | Activated |
Introduced | Morningtide |
Last used | Morningtide |
Reminder Text | Reinforce N — [cost] (Discard this card: Put N +1/+1 counters on target creature.) |
Statistics |
7 cards 43% 29% 14% Land 14% |
Scryfall Search | |
keyword:"Reinforce" |
Reinforce is an triggered keyword ability that functions only while the card with reinforce is in a player’s hand. It was introduced in Morningtide.[1] By 2010, it was considered a design failure.[2]
Rules
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 702.77. Reinforce
- 702.77a Reinforce is an activated ability that functions only while the card with reinforce is in a player’s hand. “Reinforce N—[cost]” means “[Cost], Discard this card: Put N +1/+1 counters on target creature.”
- 702.77b Although the reinforce ability can be activated only if the card is in a player’s hand, it continues to exist while the object is on the battlefield and in all other zones. Therefore objects with reinforce will be affected by effects that depend on objects having one or more activated abilities.
Example
References
- ↑ Mark Rosewater (January 07, 2008). "But Wait, There's More". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (November 08, 2010). "Essay What". magicthegathering.com. Wizards of the Coast.