Domain: Difference between revisions

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*<c>Planar Despair</c>
*<c>Planar Despair</c>


===Domain cards from [[Time Spiral]]:===
===Domain cards from ''[[Time Spiral]]'':===
*<c>Tromp the Domains</c>
*<c>Tromp the Domains</c>



Revision as of 02:39, 29 August 2008

For the theme deck see: Domain (deck)

Domain is a term that refers to cards that rely on the number of different basic land types (one to five) a player controls. Domain cards were introduced in Invasion. Domain is not an ability or a keyword.

In the Invasion block, there are a total of 28 Domain cards: 14 from Invasion, 10 from Planeshift, and 4 from Apocalypse. As a throwback to the past, there is 1 card with Domain in Time Spiral.

Domain cards encourage you to play five-color decks containing at least one of each basic land type. The Sunburst keyword from Fifth Dawn, which likewise encourages five-color deckbuilding, can be seen as a latter-day cousin to the Domain mechanic.

Coalition Victory from Invasion is an alternate win condition domain sorcery.

Domain cards from Invasion:

Domain cards from Planeshift:

Domain cards from Apocalypse:

Domain cards from Time Spiral:

Anti-domain cards

Two cards are designed to be effective against domain decks:

Example

In the above example, if you have all 5 basic land types then the enchanted creature gets +5/+5.