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:''For the [[Theme deck (preconstructed)|theme deck]] see: [[Domain (deck)]]'' | |||
'''Domain''' is a term that refers to cards that rely on the number of different [[basic]] land types (1-5) a player controls. Domain cards were introduced in [[Invasion]]. Domain is ''not'' an [[ability]] or a [[keyword]]. | '''Domain''' is a term that refers to cards that rely on the number of different [[basic]] land types (1-5) a player controls. Domain cards were introduced in [[Invasion]]. Domain is ''not'' an [[ability]] or a [[keyword]]. | ||
Revision as of 14:56, 4 May 2008
- For the theme deck see: Domain (deck)
Domain is a term that refers to cards that rely on the number of different basic land types (1-5) a player controls. Domain cards were introduced in Invasion. Domain is not an ability or a keyword.
In the Invasion (block) there are 11 Domain cards from Invasion, 7 from Planeshift and 3 from Apocalypse. As a throwback to the past, there is 1 card with Domain in Time Spiral.
Domain cards encourage you to play five-color decks containing at least one of each basic land type. The Sunburst keyword from Fifth Dawn, which likewise encourages five-color deckbuilding, can be seen as a latter-day cousin to the Domain mechanic.
Domain cards from Invasion:
- Coalition Victory
- Collapsing Borders
- Exotic Curse
- Global Ruin
- Kavu Scout
- Ordered Migration
- Power Armor
- Strength of Unity
- Tek
- Wandering Stream
- Wayfaring Giant
Domain cards from Planeshift:
- Allied Strategies
- Dominaria's Judgment
- Draco
- Gaea's Might
- Magnigoth Treefolk
- Planar Overlay
- Stratadon
Domain cards from Apocalypse:
Domain cards from Time Spiral:
Example
In the above example, if you have all 5 basic land types then the enchanted creature gets +5/+5.