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>@legacy41915546 (Direct.) |
>Murgatroid99 (Updated rules to Born of the Gods) |
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{{Navigation CR|200}}{{CR| | {{Navigation CR|200}}{{CR|Born of the Gods|*'''205.''' Type Line | ||
**'''205.1.''' The type line is printed directly below the illustration. It contains the card's card type(s). It also contains the card's subtype(s) and supertype(s), if applicable. | **'''205.1.''' The type line is printed directly below the illustration. It contains the card's card type(s). It also contains the card's subtype(s) and supertype(s), if applicable. | ||
***'''205.1a''' Some effects set an object's card type. In such cases, the new card type(s) replaces any existing card types. Counters, effects, and damage marked on the object remain with it, even if they are meaningless to the new card type. Similarly, when an effect sets one or more of an object's subtypes, the new subtype(s) replaces any existing subtypes from the appropriate set (creature types, land types, artifact types, enchantment types, planeswalker types, or spell types). If an object's card type is removed, the subtypes correlated with that card type will remain if they are also the subtypes of a card type the object currently has; otherwise, they are also removed for the entire time the object's card type is removed. Removing an object's subtype doesn't affect its card types at all. | ***'''205.1a''' Some effects set an object's card type. In such cases, the new card type(s) replaces any existing card types. Counters, effects, and damage marked on the object remain with it, even if they are meaningless to the new card type. Similarly, when an effect sets one or more of an object's subtypes, the new subtype(s) replaces any existing subtypes from the appropriate set (creature types, land types, artifact types, enchantment types, planeswalker types, or spell types). If an object's card type is removed, the subtypes correlated with that card type will remain if they are also the subtypes of a card type the object currently has; otherwise, they are also removed for the entire time the object's card type is removed. Removing an object's subtype doesn't affect its card types at all. | ||
***'''205.1b''' Some effects change an object's card type, supertype, or subtype but specify that the object retains a prior card type, supertype, or subtype. In such cases, all the object’s prior card types, supertypes, and subtypes are retained. This rule applies to effects that use the phrase "in addition to its types" or that state that something is "still a [type, supertype, or subtype]." Some effects state that an object becomes an "artifact creature"; these effects also allow the object to retain all of its prior card types and subtypes. {{CR Example|An ability reads, "All lands are 1/1 creatures that are still lands." The affected lands now have two card types: creature and land. If there were any lands that were also artifacts before the ability's effect applied to them, those lands would become "artifact land creatures," not just "creatures," or "land creatures." The effect allows them to retain both the card type "artifact" and the card type "land." In addition, each land affected by the ability retains any land types and supertypes it had before the ability took effect.}} {{CR Example|An ability reads, "All artifacts are 1/1 artifact creatures." If a permanent is both an artifact and an enchantment, it will become an "artifact enchantment creature."}} | ***'''205.1b''' Some effects change an object's card type, supertype, or subtype but specify that the object retains a prior card type, supertype, or subtype. In such cases, all the object’s prior card types, supertypes, and subtypes are retained. This rule applies to effects that use the phrase "in addition to its types" or that state that something is "still a [type, supertype, or subtype]." Some effects state that an object becomes an "artifact creature"; these effects also allow the object to retain all of its prior card types and subtypes. {{CR Example|An ability reads, "All lands are 1/1 creatures that are still lands." The affected lands now have two card types: creature and land. If there were any lands that were also artifacts before the ability's effect applied to them, those lands would become "artifact land creatures," not just "creatures," or "land creatures." The effect allows them to retain both the card type "artifact" and the card type "land." In addition, each land affected by the ability retains any land types and supertypes it had before the ability took effect.}} {{CR Example|An ability reads, "All artifacts are 1/1 artifact creatures." If a permanent is both an artifact and an enchantment, it will become an "artifact enchantment creature."}} | ||
**'''205.2.''' Card Types | **'''205.2.''' Card Types | ||
***'''205.2a''' The card types are [[artifact]], [[creature]], [[enchantment]], [[instant]], [[land]], [[plane]], [[planeswalker]], [[scheme]], [[sorcery]], [[tribal]], and [[vanguard]]. See section 3, "Card Types." | ***'''205.2a''' The card types are [[artifact]], [[creature]], [[enchantment]], [[instant]], [[land]], [[phenomenon]], [[plane]], [[planeswalker]], [[scheme]], [[sorcery]], [[tribal]], and [[vanguard]]. See section 3, "Card Types." | ||
***'''205.2b''' Some objects have more than one card type (for example, an artifact creature). Such objects satisfy the criteria for any effect that applies to any of their card types. | ***'''205.2b''' Some objects have more than one card type (for example, an artifact creature). Such objects satisfy the criteria for any effect that applies to any of their card types. | ||
***'''205.2c''' Tokens have card types even though they aren't cards. The same is true of copies of spells and copies of cards. | ***'''205.2c''' Tokens have card types even though they aren't cards. The same is true of copies of spells and copies of cards. | ||
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***'''205.3h''' Enchantments have their own unique set of subtypes; these subtypes are called ''enchantment types''. The enchantment types are [[Aura]] (see rule 303.4), [[Curse]], and [[Shrine]]. | ***'''205.3h''' Enchantments have their own unique set of subtypes; these subtypes are called ''enchantment types''. The enchantment types are [[Aura]] (see rule 303.4), [[Curse]], and [[Shrine]]. | ||
***'''205.3i''' Lands have their own unique set of subtypes; these subtypes are called ''land types''. The land types are [[Desert]], [[Forest]], [[Island]], [[Lair]], [[Locus]], [[Mine]], [[Mountain]], [[Plains]], [[Power-Plant]], [[Swamp]], [[Tower]], and [[Urza's]].<blockquote>Of that list, Forest, Island, Mountain, Plains, and Swamp are the ''basic land types''. See rule 305.6.</blockquote> | ***'''205.3i''' Lands have their own unique set of subtypes; these subtypes are called ''land types''. The land types are [[Desert]], [[Forest]], [[Island]], [[Lair]], [[Locus]], [[Mine]], [[Mountain]], [[Plains]], [[Power-Plant]], [[Swamp]], [[Tower]], and [[Urza's]].<blockquote>Of that list, Forest, Island, Mountain, Plains, and Swamp are the ''basic land types''. See rule 305.6.</blockquote> | ||
***'''205.3j''' Planeswalkers have their own unique set of subtypes; these subtypes are called ''planeswalker types''. The planeswalker types are [[Ajani]], [[Bolas]], [[Chandra]], [[Elspeth]], [[Garruk]], [[Gideon]], [[Jace Beleren|Jace]], [[Karn]], [[Koth]], [[Liliana]], [[Nissa]], [[Sarkhan]], [[Sorin]], [[Tezzeret]], and [[ | ***'''205.3j''' Planeswalkers have their own unique set of subtypes; these subtypes are called ''planeswalker types''. The planeswalker types are [[Ajani]], [[Bolas]], [[Chandra]], [[Domri]], [[Elspeth]], [[Garruk]], [[Gideon]], [[Jace Beleren|Jace]], [[Karn]], [[Kiora]], [[Koth]], [[Liliana]], [[Nissa]], [[Ral]], [[Sarkhan]], [[Sorin]], [[Tamiyo]], [[Tezzeret]], [[Tibalt]], [[Venser]], [[Vraska]], and [[Xenagos]].<blockquote>If two or more planeswalkers that share a planeswalker type are on the battlefield, all are put into their owners' graveyards. This "planeswalker uniqueness rule" is a state-based action. See rule 704.</blockquote> | ||
***'''205.3k''' Instants and sorceries share their lists of subtypes; these subtypes are called ''spell types''. The spell types are [[Arcane]] and [[Trap]]. | ***'''205.3k''' Instants and sorceries share their lists of subtypes; these subtypes are called ''spell types''. The spell types are [[Arcane]] and [[Trap]]. | ||
***'''205.3m''' Creatures and tribals share their lists of subtypes; these subtypes are called ''creature types''. The creature types are [[Advisor]], [[Ally]], [[Angel]], [[Anteater]], [[Antelope]], [[Ape]], [[Archer]], [[Archon]], [[Artificer]], [[Assassin]], [[Assembly-Worker]], [[Atog]], [[Aurochs]], [[Avatar]], [[Badger]], [[Barbarian]], [[Basilisk]], [[Bat]], [[Bear]], [[Beast]], [[Beeble]], [[Berserker]], [[Bird]], [[Blinkmoth]], [[Boar]], [[Bringer]], [[Brushwagg]], [[Camarid]], [[Camel]], [[Caribou]], [[Carrier]], [[Cat]], [[Centaur]], [[Cephalid]], [[Chimera]], [[Citizen]], [[Cleric]], [[Cockatrice]], [[Construct]], [[Coward]], [[Crab]], [[Crocodile]], [[Cyclops]], [[Dauthi]], [[Demon]], [[Deserter]], [[Devil]], [[Djinn]], [[Dragon]], [[Drake]], [[Dreadnought]], [[Drone]], [[Druid]], [[Dryad]], [[Dwarf]], [[Efreet]], [[Elder]], [[Eldrazi]], [[Elemental]], [[Elephant]], [[Elf]], [[Elk]], [[Eye]], [[Faerie]], [[Ferret]], [[Fish]], [[Flagbearer]], [[Fox]], [[Frog]], [[Fungus]], [[Gargoyle]], [[Germ]], [[Giant]], [[Gnome]], [[Goat]], [[Goblin]], [[Golem]], [[Gorgon]], [[Graveborn]], [[Gremlin]], [[Griffin]], [[Hag]], [[Harpy]], [[Hellion]], [[Hippo]], [[Hippogriff]], [[Homarid]], [[Homunculus]], [[Horror]], [[Horse]], [[Hound]], [[Human]], [[Hydra]], [[Hyena]], [[Illusion]], [[Imp]], [[Incarnation]], [[Insect]], [[Jellyfish]], [[Juggernaut]], [[Kavu]], [[Kirin]], [[Kithkin]], [[Knight]], [[Kobold]], [[Kor]], [[Kraken]], [[Lammasu]], [[Leech]], [[Leviathan]], [[Lhurgoyf]], [[Licid]], [[Lizard]], [[Manticore]], [[Masticore]], [[Mercenary]], [[Merfolk]], [[Metathran]], [[Minion]], [[Minotaur]], [[Monger]], [[Mongoose]], [[Monk]], [[Moonfolk]], [[Mutant]], [[Myr]], [[Mystic]], [[Nautilus]], [[Nephilim]], [[Nightmare]], [[Nightstalker]], [[Ninja]], [[Noggle]], [[Nomad]], [[Octopus]], [[Ogre]], [[Ooze]], [[Orb]], [[Orc]], [[Orgg]], [[Ouphe]], [[Ox]], [[Oyster]], [[Pegasus]], [[Pentavite]], [[Pest]], [[Phelddagrif]], [[Phoenix]], [[Pincher]], [[Pirate]], [[Plant]], [[Praetor]], [[Prism]], [[Rabbit]], [[Rat]], [[Rebel]], [[Reflection]], [[Rhino]], [[Rigger]], [[Rogue]], [[Salamander]], [[Samurai]], [[Sand]], [[Saproling]], [[Satyr]], [[Scarecrow]], [[Scorpion]], [[Scout]], [[Serf]], [[Serpent]], [[Shade]], [[Shaman]], [[Shapeshifter]], [[Sheep]], [[Siren]], [[Skeleton]], [[Slith]], [[Sliver]], [[Slug]], [[Snake]], [[Soldier]], [[Soltari]], [[Spawn]], [[Specter]], [[Spellshaper]], [[Sphinx]], [[Spider]], [[Spike]], [[Spirit]], [[Splinter]], [[Sponge]], [[Squid]], [[Squirrel]], [[Starfish]], [[Surrakar]], [[Survivor]], [[Tetravite]], [[Thalakos]], [[Thopter]], [[Thrull]], [[Treefolk]], [[Triskelavite]], [[Troll]], [[Turtle]], [[Unicorn]], [[Vampire]], [[Vedalken]], [[Viashino]], [[Volver]], [[Wall]], [[Warrior]], [[Weird]], [[Werewolf]], [[Whale]], [[Wizard]], [[Wolf]], [[Wolverine]], [[Wombat]], [[Worm]], [[Wraith]], [[Wurm]], [[Yeti]], [[Zombie]], and [[Zubera]]. | ***'''205.3m''' Creatures and tribals share their lists of subtypes; these subtypes are called ''creature types''. The creature types are [[Advisor]], [[Ally]], [[Angel]], [[Anteater]], [[Antelope]], [[Ape]], [[Archer]], [[Archon]], [[Artificer]], [[Assassin]], [[Assembly-Worker]], [[Atog]], [[Aurochs]], [[Avatar]], [[Badger]], [[Barbarian]], [[Basilisk]], [[Bat]], [[Bear]], [[Beast]], [[Beeble]], [[Berserker]], [[Bird]], [[Blinkmoth]], [[Boar]], [[Bringer]], [[Brushwagg]], [[Camarid]], [[Camel]], [[Caribou]], [[Carrier]], [[Cat]], [[Centaur]], [[Cephalid]], [[Chimera]], [[Citizen]], [[Cleric]], [[Cockatrice]], [[Construct]], [[Coward]], [[Crab]], [[Crocodile]], [[Cyclops]], [[Dauthi]], [[Demon]], [[Deserter]], [[Devil]], [[Djinn]], [[Dragon]], [[Drake]], [[Dreadnought]], [[Drone]], [[Druid]], [[Dryad]], [[Dwarf]], [[Efreet]], [[Elder]], [[Eldrazi]], [[Elemental]], [[Elephant]], [[Elf]], [[Elk]], [[Eye]], [[Faerie]], [[Ferret]], [[Fish]], [[Flagbearer]], [[Fox]], [[Frog]], [[Fungus]], [[Gargoyle]], [[Germ]], [[Giant]], [[Gnome]], [[Goat]], [[Goblin]], [[God]], [[Golem]], [[Gorgon]], [[Graveborn]], [[Gremlin]], [[Griffin]], [[Hag]], [[Harpy]], [[Hellion]], [[Hippo]], [[Hippogriff]], [[Homarid]], [[Homunculus]], [[Horror]], [[Horse]], [[Hound]], [[Human]], [[Hydra]], [[Hyena]], [[Illusion]], [[Imp]], [[Incarnation]], [[Insect]], [[Jellyfish]], [[Juggernaut]], [[Kavu]], [[Kirin]], [[Kithkin]], [[Knight]], [[Kobold]], [[Kor]], [[Kraken]], [[Lammasu]], [[Leech]], [[Leviathan]], [[Lhurgoyf]], [[Licid]], [[Lizard]], [[Manticore]], [[Masticore]], [[Mercenary]], [[Merfolk]], [[Metathran]], [[Minion]], [[Minotaur]], [[Monger]], [[Mongoose]], [[Monk]], [[Moonfolk]], [[Mutant]], [[Myr]], [[Mystic]], [[Nautilus]], [[Nephilim]], [[Nightmare]], [[Nightstalker]], [[Ninja]], [[Noggle]], [[Nomad]], [[Nymph]], [[Octopus]], [[Ogre]], [[Ooze]], [[Orb]], [[Orc]], [[Orgg]], [[Ouphe]], [[Ox]], [[Oyster]], [[Pegasus]], [[Pentavite]], [[Pest]], [[Phelddagrif]], [[Phoenix]], [[Pincher]], [[Pirate]], [[Plant]], [[Praetor]], [[Prism]], [[Rabbit]], [[Rat]], [[Rebel]], [[Reflection]], [[Rhino]], [[Rigger]], [[Rogue]], [[Sable]], [[Salamander]], [[Samurai]], [[Sand]], [[Saproling]], [[Satyr]], [[Scarecrow]], [[Scorpion]], [[Scout]], [[Serf]], [[Serpent]], [[Shade]], [[Shaman]], [[Shapeshifter]], [[Sheep]], [[Siren]], [[Skeleton]], [[Slith]], [[Sliver]], [[Slug]], [[Snake]], [[Soldier]], [[Soltari]], [[Spawn]], [[Specter]], [[Spellshaper]], [[Sphinx]], [[Spider]], [[Spike]], [[Spirit]], [[Splinter]], [[Sponge]], [[Squid]], [[Squirrel]], [[Starfish]], [[Surrakar]], [[Survivor]], [[Tetravite]], [[Thalakos]], [[Thopter]], [[Thrull]], [[Treefolk]], [[Triskelavite]], [[Troll]], [[Turtle]], [[Unicorn]], [[Vampire]], [[Vedalken]], [[Viashino]], [[Volver]], [[Wall]], [[Warrior]], [[Weird]], [[Werewolf]], [[Whale]], [[Wizard]], [[Wolf]], [[Wolverine]], [[Wombat]], [[Worm]], [[Wraith]], [[Wurm]], [[Yeti]], [[Zombie]], and [[Zubera]]. | ||
***'''205.3n'' Planes have their own unique set of subtypes; these subtypes are called planar types. The planar types are [[Alara]], [[Arkhos]], [[Bolas's Meditation Realm]], [[Dominaria]], [[Equilor]], [[Iquatana]], [[Ir]], [[Kaldheim]], [[Kamigawa]], [[Karsus]], [[Kinshala]], [[Lorwyn]], [[Luvion]], [[Mercadia]], [[Mirrodin]], [[Moag]], [[Muraganda]], [[Phyrexia]], [[Pyrulea]], [[Rabiah]], [[Rath]], [[Ravnica]], [[Segovia]], [[Serra's Realm]], [[Shadowmoor]], [[Shandalar]], [[Ulgrotha]], [[Valla]], [[Wildfire]], and [[Zendikar]]. | ***'''205.3n'' Planes have their own unique set of subtypes; these subtypes are called planar types. The planar types are [[Alara]], [[Arkhos]], [[Azgol]], [[Bolas's Meditation Realm]], [[Dominaria]], [[Equilor]], [[Ergamon]], [[Fabacin]], [[Innistrad]], [[Iquatana]], [[Ir]], [[Kaldheim]], [[Kamigawa]], [[Kamigawa]], [[Karsus]], [[Kephalai]], [[Kinshala]], [[Kolbahan]], [[Lorwyn]], [[Luvion]], [[Mercadia]], [[Mirrodin]], [[Moag]], [[Mongseng]], [[Muraganda]], [[New Phyrexia]], [[Phyrexia]], [[Pyrulea]], [[Rabiah]], [[Rath]], [[Ravnica]], [[Regatha]], [[Segovia]], [[Serra's Realm]], [[Shadowmoor]], [[Shandalar]], [[Ulgrotha]], [[Valla]], [[Vryn]], [[Wildfire]], [[Xerex]], and [[Zendikar]]. | ||
***'''205.3p''' | ***'''205.3p''' Phenomenon cards, scheme cards, and vanguard cards have no subtypes. | ||
**'''205.4.''' Supertypes | **'''205.4.''' Supertypes | ||
***'''205.4a''' A card can also have one or more supertypes. These are printed directly before its card types. The supertypes are [[basic]], [[legendary]], [[ongoing]], [[snow]], and [[world]]. | ***'''205.4a''' A card can also have one or more supertypes. These are printed directly before its card types. The supertypes are [[basic]], [[legendary]], [[ongoing]], [[snow]], and [[world]]. |
Revision as of 19:15, 5 March 2014
Template:Navigation CRLua error in Module:CR at line 549: Unknown error, multiple lookups .