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A '''wall''' is a [[creature type]] usually found on [[creature descriptions|defensive]] creatures. Walls depict... walls, though this includes walls of things like flame or intangible forces rather than just concrete objects. Under older rules, having the creature type Wall prevented a creature from attacking. This assumption was removed in ''[[Champions of Kamigawa]]'' when [[Defender]] was added. Older Walls were [[errata]]d to have Defender, and barring creatures with [[Changeling]], no new walls have been printed without Defender, but this does mean that cards that change creature types no longer have to worry about being used to make creatures unable to attack. Being unable to attack, walls in general have a higher toughness then power but there are exceptions, like <c>Blistering Barrier</c>.
A '''wall''' is a [[creature type]] usually found on [[creature descriptions|defensive]] creatures. They depict barriers for attackers ranging from concrete Objects to intangible forces.
 
Originally being Wall implicitly did not allow the creature to attack. This was changed with the release of ''[[Champions of Kamigawa]]'' when the ability [[Defender]] was introduced and the creature type Wall was decoupled from it with previously printed Walls getting an [[errata]] adding that ability to them. With the exception of creatures with [[Changeling]], no new walls have been printed without Defender. This change also meant that changing the subtype of a creature to "Wall" no longer stops them from attacking.
 
Being unable to attack, walls in general have a higher [[toughness]] then [[power]] but there are exceptions, like <c>Blistering Barrier</c>.


Walls were removed for a short time after ''[[8th Edition]]'' because in a sense it was hard to fathom how a <c>Wall of Wood</c> which seemed stationary would be able to move to block a creature.  In ''[[10th Edition]]'' each color, except black, saw a wall being printed.  No explanation was given as to why walls came back to print.
Walls were removed for a short time after ''[[8th Edition]]'' because in a sense it was hard to fathom how a <c>Wall of Wood</c> which seemed stationary would be able to move to block a creature.  In ''[[10th Edition]]'' each color, except black, saw a wall being printed.  No explanation was given as to why walls came back to print.


== Notable walls ==
== Notable walls ==
*<c>Wall of Blossoms</c> {{-}} A green 0/4 Wall that, when it comes into play, allows its controller to [[cantrip|draw a card]]; this wall saw, and, in formats which it is legal in, sees, play in some tournament [[green]] decks.
*<c>Sunscape Familiar</c> {{-}} A white wall that was used in various decks to reduce the mana cost of blue and green spells.
*<c>Tinder Wall</c> {{-}} A green wall that can be sacrificed to add {{R}}{{R}} to the mana pool, thus providing a short term mana boost or acting as a mana battery.
*<c>Wall of Blossoms</c> {{-}} A green 0/4 Wall that, when it comes into play, allows its controller to [[cantrip|draw a card]]; this wall saw and still sees regular tournament play.
*<c>Wall of Denial</c> {{-}} A very large Wall that can virtually not be removed due to [[shroud]].
*<c>Wall of Hope</c> {{-}} A small but effective barrier for Weenie rush strategies.
*<c>Wall of Mulch</c> {{-}} The closest thing to a "Wall [[Lord]]," this is the only wall that rewards players for putting it in a deck with other Walls.
*<c>Wall of Mulch</c> {{-}} The closest thing to a "Wall [[Lord]]," this is the only wall that rewards players for putting it in a deck with other Walls.
*<c>Wall of Reverence</c> {{-}} A very large defensive creature that can also block Fliers and continuously replenishes the lifetotal of its controller.
*<c>Wall of Roots</c> {{-}} A green 0/5 Wall which can be shrunk once a turn to add {{G}} to the mana pool. It is notable because it can immediately add mana as it does not use {{t}}, therefore also retaining the ability to block, and it can also produce mana in consecutive turns without the necessity of untapping it in between.


==Trivia==
==Trivia==
*Number of walls: [http://beta.gatherer.wizards.com/Pages/Search/Default.aspx?type=+[Wall]||subtype=+[Wall] 96].
*Number of walls: [96].
*Number of walls with subtype [[snow]]: 1 {{-}} <c>Wall of Shards</c>.
*Number of walls with subtype [[snow]]: 1 {{-}} <c>Wall of Shards</c>.
*Number of [[artifact]] walls: [http://ww2.wizards.com/gatherer/index.aspx?term=wall&Field_Type=on&setfilter=All%20sets&typefilter=Artifacts 13].
*Number of [[artifact]] walls: [http://ww2.wizards.com/gatherer/index.aspx?term=wall&Field_Type=on&setfilter=All%20sets&typefilter=Artifacts 13].

Revision as of 09:08, 25 March 2010

A wall is a creature type usually found on defensive creatures. They depict barriers for attackers ranging from concrete Objects to intangible forces.

Originally being Wall implicitly did not allow the creature to attack. This was changed with the release of Champions of Kamigawa when the ability Defender was introduced and the creature type Wall was decoupled from it with previously printed Walls getting an errata adding that ability to them. With the exception of creatures with Changeling, no new walls have been printed without Defender. This change also meant that changing the subtype of a creature to "Wall" no longer stops them from attacking.

Being unable to attack, walls in general have a higher toughness then power but there are exceptions, like Blistering Barrier.

Walls were removed for a short time after 8th Edition because in a sense it was hard to fathom how a Wall of Wood which seemed stationary would be able to move to block a creature. In 10th Edition each color, except black, saw a wall being printed. No explanation was given as to why walls came back to print.

Notable walls

  • Sunscape Familiar — A white wall that was used in various decks to reduce the mana cost of blue and green spells.
  • Tinder Wall — A green wall that can be sacrificed to add {R}{R} to the mana pool, thus providing a short term mana boost or acting as a mana battery.
  • Wall of Blossoms — A green 0/4 Wall that, when it comes into play, allows its controller to draw a card; this wall saw and still sees regular tournament play.
  • Wall of Denial — A very large Wall that can virtually not be removed due to shroud.
  • Wall of Hope — A small but effective barrier for Weenie rush strategies.
  • Wall of Mulch — The closest thing to a "Wall Lord," this is the only wall that rewards players for putting it in a deck with other Walls.
  • Wall of Reverence — A very large defensive creature that can also block Fliers and continuously replenishes the lifetotal of its controller.
  • Wall of Roots — A green 0/5 Wall which can be shrunk once a turn to add {G} to the mana pool. It is notable because it can immediately add mana as it does not use {T}, therefore also retaining the ability to block, and it can also produce mana in consecutive turns without the necessity of untapping it in between.

Trivia