Continuous effect: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>LegacymtgsalvationUser1033
No edit summary
 
>LegacymtgsalvationUser1033
mNo edit summary
Line 7: Line 7:
***418.3a A continuous effect generated by the resolution of a spell or ability lasts as long as stated by the spell or ability creating it (such as “until end of turn”). If no duration is stated, it lasts until the end of the game.
***418.3a A continuous effect generated by the resolution of a spell or ability lasts as long as stated by the spell or ability creating it (such as “until end of turn”). If no duration is stated, it lasts until the end of the game.
***418.3b The set of objects that are affected by continuous effects from spells, activated abilities, and triggered abilities that modify the characteristics or change the controller of those objects is determined when that continuous effect begins. After that point, the set won’t change. Note that these work differently than continuous effects from static abilities. Continuous effects that don’t modify characteristics or change the controller of objects modify the rules of the game, so they can affect objects that weren’t affected when the continuous effect began.
***418.3b The set of objects that are affected by continuous effects from spells, activated abilities, and triggered abilities that modify the characteristics or change the controller of those objects is determined when that continuous effect begins. After that point, the set won’t change. Note that these work differently than continuous effects from static abilities. Continuous effects that don’t modify characteristics or change the controller of objects modify the rules of the game, so they can affect objects that weren’t affected when the continuous effect began.
'''Example''': An effect that reads “All white creatures get +1/+1 until end of turn” gives the bonus to all permanents that are white creatures when the spell or ability resolves—even if they change color later—and doesn’t affect those that come into play or turn white afterward.
'''Example''': An effect that reads “All white creatures get +1/+1 until end of turn” gives the bonus to all permanents that are white creatures when the spell or ability resolves—even if they change color later—and doesn’t affect those that come into play or turn white afterward.<br>
'''Example''': An effect that reads “Prevent all damage creatures would deal this turn” doesn’t modify any object’s characteristics, so it’s modifying the rules of the game. That means the effect will apply even to damage from creatures that weren’t in play when the continuous effect began. It also affects damage from permanents that become creatures later in the turn.
'''Example''': An effect that reads “Prevent all damage creatures would deal this turn” doesn’t modify any object’s characteristics, so it’s modifying the rules of the game. That means the effect will apply even to damage from creatures that weren’t in play when the continuous effect began. It also affects damage from permanents that become creatures later in the turn.
***418.3c If a resolving spell or ability that creates a continuous effect contains a variable, the value of that variable is determined only once, on resolution. See rule 413.2f.
***418.3c If a resolving spell or ability that creates a continuous effect contains a variable, the value of that variable is determined only once, on resolution. See rule 413.2f.

Revision as of 23:12, 22 July 2007

From the ()


Template:Rule-stub