Numbers and symbols: Difference between revisions

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m (templating tap symbols)
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***'''104.1b''' Most of the time, the Magic game uses only positive numbers. You can’t choose a negative number, deal negative damage, gain negative life, and so on. However, it’s possible for a game value, such as a creature’s power, to be less than zero. If a calculation or comparison that would determine the result of an effect needs to use a negative value, it does so. If such a calculation yields a negative number, zero is used instead, unless that effect sets a creature’s power or toughness, changes a creature’s power or toughness, or sets a player’s life total.<br>
***'''104.1b''' Most of the time, the Magic game uses only positive numbers. You can’t choose a negative number, deal negative damage, gain negative life, and so on. However, it’s possible for a game value, such as a creature’s power, to be less than zero. If a calculation or comparison that would determine the result of an effect needs to use a negative value, it does so. If such a calculation yields a negative number, zero is used instead, unless that effect sets a creature’s power or toughness, changes a creature’s power or toughness, or sets a player’s life total.<br>
***'''Example''':<br> If a 3/4 creature gets -5/-0, it’s a -2/4 creature. It deals no damage in combat. Its total power and toughness is 2. You’d have to give it +3/+0 to raise its power to 1.<br>
***'''Example''':<br> If a 3/4 creature gets -5/-0, it’s a -2/4 creature. It deals no damage in combat. Its total power and toughness is 2. You’d have to give it +3/+0 to raise its power to 1.<br>
***'''Example''':<br> <c>Viridian Joiner</c> is a 1/2 creature that says “{T}: Add an amount of [[image:Manag.gif]] to your mana pool equal to Viridian Joiner’s power.” An effect gives it -2/-0, then its ability is activated. The ability adds no mana to your mana pool.
***'''Example''':<br> <c>Viridian Joiner</c> is a 1/2 creature that says “{{T}}: Add an amount of [[image:Manag.gif]] to your mana pool equal to Viridian Joiner’s power.” An effect gives it -2/-0, then its ability is activated. The ability adds no mana to your mana pool.
**'''104.2''' If anything needs to use a number that can’t be determined, either as a result or in a calculation, it uses 0 instead.
**'''104.2''' If anything needs to use a number that can’t be determined, either as a result or in a calculation, it uses 0 instead.
**'''104.3.''' The mana symbols are [[image:Manaw.gif]], [[image:Manau.gif]], [[image:Manab.gif]], [[image:Manar.gif]], [[image:Manag.gif]], and [[image:Manax.gif]]; the numerals [[image:Mana0.gif]], [[image:Mana1.gif]], [[image:Mana2.gif]], [[image:Mana3.gif]], [[image:Mana4.gif]], and so on; the hybrid symbols [[image:Manauw.gif]], [[image:Manawb.gif]], [[image:Manaub.gif]], [[image:Manaur.gif]], [[image:Manarb.gif]], [[image:Managb.gif]], [[image:Managr.gif]], [[image:Manarw.gif]], [[image:Manawg.gif]], and [[image:Manaug.gif]]; and the snow symbol [[image:Manas.gif]].
**'''104.3.''' The mana symbols are [[image:Manaw.gif]], [[image:Manau.gif]], [[image:Manab.gif]], [[image:Manar.gif]], [[image:Manag.gif]], and [[image:Manax.gif]]; the numerals [[image:Mana0.gif]], [[image:Mana1.gif]], [[image:Mana2.gif]], [[image:Mana3.gif]], [[image:Mana4.gif]], and so on; the hybrid symbols [[image:Manauw.gif]], [[image:Manawb.gif]], [[image:Manaub.gif]], [[image:Manaur.gif]], [[image:Manarb.gif]], [[image:Managb.gif]], [[image:Managr.gif]], [[image:Manarw.gif]], [[image:Manawg.gif]], and [[image:Manaug.gif]]; and the snow symbol [[image:Manas.gif]].
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***'''104.3g''' If an effect would add one mana represented by a hybrid mana symbol to a player’s mana pool, that player chooses either of that symbol’s colors and adds one mana of that color to his or her mana pool.
***'''104.3g''' If an effect would add one mana represented by a hybrid mana symbol to a player’s mana pool, that player chooses either of that symbol’s colors and adds one mana of that color to his or her mana pool.
***'''104.3h''' The snow mana symbol [[image:Manas.gif]] represents a cost that can be paid with one mana produced by a snow permanent. This is a generic mana cost that can be paid with any color of, or colorless, mana. Effects that reduce the amount of generic mana you pay don’t affect [[image:Manas.gif]] costs.
***'''104.3h''' The snow mana symbol [[image:Manas.gif]] represents a cost that can be paid with one mana produced by a snow permanent. This is a generic mana cost that can be paid with any color of, or colorless, mana. Effects that reduce the amount of generic mana you pay don’t affect [[image:Manas.gif]] costs.
**'''104.4.''' The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. Creatures that haven’t been under a player’s control continuously since the beginning of his or her most recent turn can’t use any ability with the tap symbol in the cost. See rule 212.3f.
**'''104.4.''' The tap symbol is {{T}}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. Creatures that haven’t been under a player’s control continuously since the beginning of his or her most recent turn can’t use any ability with the tap symbol in the cost. See rule 212.3f.
**'''104.5.''' A tombstone icon appears to the left of the name of many [[Odyssey (block)|Odyssey block]] cards with abilities that are relevant in a player’s graveyard. The purpose of the icon is to make those cards stand out when they’re in a graveyard. This icon has no effect on game play.
**'''104.5.''' A tombstone icon appears to the left of the name of many [[Odyssey (block)|Odyssey block]] cards with abilities that are relevant in a player’s graveyard. The purpose of the icon is to make those cards stand out when they’re in a graveyard. This icon has no effect on game play.
**'''104.6.''' A type icon appears in the upper left corner of each card from the [[Future Sight]] set printed with an alternate “timeshifted” frame. If the card has a single card type, this icon indicates what it is: claw marks for creature, a flame for sorcery, a lightning bolt for instant, a sunrise for enchantment, a chalice for artifact, and a pair of mountain peaks for land. If the card has multiple card types, that’s indicated by a black and white cross. This icon has no effect on game play.
**'''104.6.''' A type icon appears in the upper left corner of each card from the [[Future Sight]] set printed with an alternate “timeshifted” frame. If the card has a single card type, this icon indicates what it is: claw marks for creature, a flame for sorcery, a lightning bolt for instant, a sunrise for enchantment, a chalice for artifact, and a pair of mountain peaks for land. If the card has multiple card types, that’s indicated by a black and white cross. This icon has no effect on game play.

Revision as of 18:55, 16 October 2007

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