Event: Difference between revisions
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>Yandere-sliver m (removed outdated reference to the comprehensive rules) |
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An '''event''' in Magic can be any change in any facet of the game state. The rules are purposely vague on what they can be. | An '''event''' in Magic can be any change in any facet of the game state. The rules are purposely vague on what they can be. Therefore the term '''event''' is used multiple time in the [[comprehensive rules]], but never formally defined. | ||
They are watched for by several kinds of effects, which will define their specific event in their texts. When that event happens (for a [[triggered ability]]), or just before it would happen (for [[Replacement Effect|replacement]] and [[Prevention Effect|prevention effects]]), these effects make something else happen. | They are watched for by several kinds of effects, which will define their specific event in their texts. When that event happens (for a [[triggered ability]]), or just before it would happen (for [[Replacement Effect|replacement]] and [[Prevention Effect|prevention effects]]), these effects make something else happen. | ||
{{rule-stub}} | {{rule-stub}} | ||
[[Category:Magic rules]] | [[Category:Magic rules]] |
Revision as of 00:09, 25 December 2015
An event in Magic can be any change in any facet of the game state. The rules are purposely vague on what they can be. Therefore the term event is used multiple time in the comprehensive rules, but never formally defined.
They are watched for by several kinds of effects, which will define their specific event in their texts. When that event happens (for a triggered ability), or just before it would happen (for replacement and prevention effects), these effects make something else happen.