Absorb: Difference between revisions
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==Example== | ==Example== | ||
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|<c>Lymph Sliver</c> {{4}}{{W}}<br>Creature {{-}} Sliver<br>3/3<br>All Sliver creatures have absorb 1. ''(If a source would deal damage to a Sliver, prevent 1 of that damage.)'' | |||
}} | }} | ||
{{Keywords and abilities}} | {{Keywords and abilities}} |
Revision as of 16:45, 29 March 2019
Absorb | |
---|---|
Keyword Ability | |
Type | Static |
Introduced | Future Sight |
Last used | Future Sight |
Reminder Text | Absorb N (If a source would deal damage to this creature, prevent N of that damage.) |
Statistics |
1 card 100% |
Scryfall Search | |
keyword:"Absorb" |
Absorb is a damage prevention keyword ability, written as Absorb N, where N is any natural number. It prevents N damage from each single source that deals damage to the creature. Absorb was introduced in Future Sight. By its nature as a damage prevention ability, this is a white ability. It has only been printed on one card so far, the timeshifted Lymph Sliver.
Rules
Example
Example
Lymph Sliver
Creature — Sliver
3/3
All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)