Absorb: Difference between revisions

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>Yandere-sliver
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*<c>Lymph Sliver</c> - {{4}}{{W}}<br>Creature {{-}} Sliver<br>3/3<br>All Sliver creatures have absorb 1. ''(If a source would deal damage to a Sliver, prevent 1 of that damage.)''
*<c>Lymph Sliver</c> - {{4}}{{W}}<br>Creature {{-}} Sliver<br>3/3<br>All Sliver creatures have absorb 1. ''(If a source would deal damage to a Sliver, prevent 1 of that damage.)''
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[[Category:Keywords]]
[[Category:Magic rules]]


{{Keywords and abilities}}
{{Keywords and abilities}}

Revision as of 21:06, 29 December 2015

Absorb
Keyword Ability
Type Static
Introduced Future Sight
Last used Future Sight
Reminder Text Absorb N (If a source would deal damage to this creature, prevent N of that damage.)
Statistics 1 card
{W}100%
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keyword:"Absorb"

Absorb is a damage prevention keyword ability, written as Absorb N, where N is any natural number. It prevents N damage from each single source that deals damage to the creature. Absorb was introduced in Future Sight. By its nature as a damage prevention ability, this is a white ability. It has only been printed on one card so far, the timeshifted Lymph Sliver.

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Example

Template:Keywords and abilities